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**Chance of getting [[Mystery Box]]es or [[Golden Mystery Box]]es from treasure chests.<ref name="treasure_contents" />
 
**Chance of getting [[Mystery Box]]es or [[Golden Mystery Box]]es from treasure chests.<ref name="treasure_contents" />
 
**Chance of getting special items from treasure chests (''e.g.,'' [[Neptune's Glaive]], [[Prismatic Shard]], [[Iridium Band]]).<ref name="treasure_contents" />
 
**Chance of getting special items from treasure chests (''e.g.,'' [[Neptune's Glaive]], [[Prismatic Shard]], [[Iridium Band]]).<ref name="treasure_contents" />
**Chance of receiving a higher quantity of roe from treasure chests after obtaining the power from the [[Jewels Of The Sea]]. (The base chance of obtaining roe stays constant at 25%).<ref name="treasure_contents" />
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**Chance of receiving a higher quantity of roe from treasure chests after obtaining the power from the [[Jewels Of The Sea]].<ref name="treasure_contents" /> ''(The base chance of obtaining roe stays constant at 25%.)''
 
*Chance of hooking a [[Woodskip]] on the [[Farm Maps#Forest|Forest Farm]].<ref name="woodskip" />
 
*Chance of hooking a [[Woodskip]] on the [[Farm Maps#Forest|Forest Farm]].<ref name="woodskip" />
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===Luck Buff Effects===
 
===Luck Buff Effects===
Total luck buff is treated separately from total daily luck, and the effects of the two types of luck are not automatically the same; both the types of events affected by luck buffs and the magnitude of the effect can be different.
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Total luck buff is treated separately from total daily luck, and the effects of the two types of luck are not the same. Both the types of events affected by luck buffs and the magnitude of the effect can be different.
   −
Known differences between daily luck and luck buffs include:
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Differences between the events that daily luck and luck buffs affect include:
* Chances of receiving [[Duck Feather]] and [[Rabbit's Foot]] are not improved by luck buffs.
+
* Chances of receiving [[Duck Feather]] and [[Rabbit's Foot]] from [[Duck]]s and [[Rabbit]]s, hooking a [[Woodskip]] on the [[Farm Maps#Forest|Forest Farm]], obtaining a [[Prismatic Shard]] from the [[Statue Of Blessings#List of Blessings|Blessing Of The Butterfly]], and a [[Fishing#Treasure Chests|Fishing Treasure Chest]] being golden after [[Mastery Cave#Masteries|Fishing Mastery]] is claimed are not improved by luck buffs.
* For [[Fishing#Treasure Chests|Fishing Treasure Chest]] contents, a luck buff does not improve special item chances. Instead, it increases the chance of getting double quantities of resources and gems. It also allows standard rings ([[Glow Ring]], [[Magnet Ring]]) to appear in place of small rings ([[Small Glow Ring]], [[Small Magnet Ring]]).
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* For [[Fishing#Treasure Chests|Fishing Treasure Chest]] contents, special item chances and [[Mystery Box]]/[[Golden Mystery Box]] chances are not improved by luck buffs. Luck Buffs also do not affect the chance of receiving a higher quantity of roe from treasure chests. Instead, luck buffs the chance of getting double quantities of resources and gems and allow standard rings ([[Glow Ring]] and [[Magnet Ring]]) to appear in place of small rings ([[Small Glow Ring]] and [[Small Magnet Ring]]).<ref name="treasure_contents" />
 +
* The chance of hooking [[Sea Jelly]], [[River Jelly]], and [[Cave Jelly]] are increased by luck buffs but are unaffected by daily luck.<ref name="jellies" />
 
* When breaking stone, chances for extra [[Cinder Shard]]s, [[Bone Fragment]]s, [[Clay]], [[Stone]], and all [[Ore]] depend on the player's [[Mining]] level and luck buffs, but not daily luck.<ref name="breakStone" />
 
* When breaking stone, chances for extra [[Cinder Shard]]s, [[Bone Fragment]]s, [[Clay]], [[Stone]], and all [[Ore]] depend on the player's [[Mining]] level and luck buffs, but not daily luck.<ref name="breakStone" />
 
* Weapon [[Crit. Chance]] is boosted by luck buffs but not daily luck.<ref name="damagemonster" />
 
* Weapon [[Crit. Chance]] is boosted by luck buffs but not daily luck.<ref name="damagemonster" />
 
* Chances of activating the [[Ring of Yoba]]<ref name="farmer_takedamage" /> or [[Warrior Ring]]<ref name="ring_onmonsterslay" /> are boosted by luck buffs but not daily luck.
 
* Chances of activating the [[Ring of Yoba]]<ref name="farmer_takedamage" /> or [[Warrior Ring]]<ref name="ring_onmonsterslay" /> are boosted by luck buffs but not daily luck.
 
* Chances of finding certain modified monster drops, including [[Mahogany Seed]], [[Galaxy Soul]], and [[Qi Gem]] depend on luck buffs but not daily luck.<ref name="monsterdrop" />
 
* Chances of finding certain modified monster drops, including [[Mahogany Seed]], [[Galaxy Soul]], and [[Qi Gem]] depend on luck buffs but not daily luck.<ref name="monsterdrop" />
* The chance of hooking [[Sea Jelly]], [[River Jelly]], and [[Cave Jelly]] are increased by luck buffs but are unaffected by daily luck.<ref name="jellies" />
  −
* The chance of hooking a [[Woodskip]] on the [[Farm Maps#Forest|Forest Farm]] are not increased by luck buffs.
  −
* The chance of obtaining a [[Prismatic Shard]] from the [[Statue Of Blessings#List of Blessings|Blessing Of The Butterfly]] are not increased by luck buffs.
      
==References==
 
==References==
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     <ref name="dwoop">See <samp>Crop::Harvest</samp> in the game code.</ref>
 
     <ref name="dwoop">See <samp>Crop::Harvest</samp> in the game code.</ref>
 
     <ref name="lightning">See <samp>Utility::performLightningUpdate</samp> in the game code.</ref>
 
     <ref name="lightning">See <samp>Utility::performLightningUpdate</samp> in the game code.</ref>
 +
    <ref name="jellies">See <samp>Data\Locations.xnb</samp> in the game files and <samp>MineShaft::getFish</samp> in the game code.</ref>
 
     <ref name="breakStone">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 
     <ref name="breakStone">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 
     <ref name="damagemonster">See <samp>GameLocation::damageMonster</samp> in the game code.</ref>
 
     <ref name="damagemonster">See <samp>GameLocation::damageMonster</samp> in the game code.</ref>
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     <ref name="farmer_takedamage">See <samp>Farmer::takeDamage</samp> in the game code.</ref>
 
     <ref name="farmer_takedamage">See <samp>Farmer::takeDamage</samp> in the game code.</ref>
 
     <ref name="monsterdrop">See <samp>GameLocation::monsterDrop</samp> in the game code.</ref>
 
     <ref name="monsterdrop">See <samp>GameLocation::monsterDrop</samp> in the game code.</ref>
<ref name="jellies">See <samp>Data\Locations.xnb</samp> in the game files and <samp>MineShaft::getFish</samp> in the game code.</ref>
   
</references>
 
</references>
  
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