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5 bytes added ,  17:47, 5 December 2023
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During the cutscene, [[Lewis|Mayor Lewis]] unlocks the building and leads the player inside, where strange creatures called [[Junimos]] appear and quickly disappear before Lewis can see them.  Lewis says he wouldn't be surprised if the place was "full of rats".  The cutscene ends with Lewis informing the player that he will leave the Community Center unlocked in the future.  Viewing the cut-scene unlocks the [[Quests#Rat Problem|"Rat Problem" quest]].   
 
During the cutscene, [[Lewis|Mayor Lewis]] unlocks the building and leads the player inside, where strange creatures called [[Junimos]] appear and quickly disappear before Lewis can see them.  Lewis says he wouldn't be surprised if the place was "full of rats".  The cutscene ends with Lewis informing the player that he will leave the Community Center unlocked in the future.  Viewing the cut-scene unlocks the [[Quests#Rat Problem|"Rat Problem" quest]].   
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To fulfil the "Rat Problem" quest, the player must re-enter the Community Center and interact with a [[File:Golden Scroll.png|24px]] Golden Scroll located in the lower left room.  The scroll contains strange writing that can't be deciphered.
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To fulfill the "Rat Problem" quest, the player must re-enter the Community Center and interact with a [[File:Golden Scroll.png|24px]] Golden Scroll located in the lower left room.  The scroll contains strange writing that can't be deciphered.
    
The morning after reading the scroll, the player will receive a letter from the [[Wizard]] saying he has information about the "rat problem" and that the player should pay him a visit.  Reading this letter unlocks the [[Quests#Meet the Wizard|"Meet the Wizard" quest]].  Visiting the Wizard at [[Wizard's Tower|his tower]] in the west of [[Cindersap Forest]] will trigger a cutscene during which the Wizard gives the player a potion that allows the player to read the language of the Junimos.   
 
The morning after reading the scroll, the player will receive a letter from the [[Wizard]] saying he has information about the "rat problem" and that the player should pay him a visit.  Reading this letter unlocks the [[Quests#Meet the Wizard|"Meet the Wizard" quest]].  Visiting the Wizard at [[Wizard's Tower|his tower]] in the west of [[Cindersap Forest]] will trigger a cutscene during which the Wizard gives the player a potion that allows the player to read the language of the Junimos.   
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==Trivia==
 
==Trivia==
*The Junimo message in the community center translates to "We the Junimo are happy to aid you. In return, we ask for gifts of the valley. If you are one with forest magic then you will see the true nature of this scroll."
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*The Junimo message in the community center translates to "We, the Junimo, are happy to aid you. In return, we ask for gifts of the valley. If you are one with the forest then you will see the true nature of this scroll."
 
*A Junimo carrying a bundle into the hut might say "A gift!" or "Thank you!" in [[Junimos#Junimo Alphabet|Junimo]]. When fetching a star, they might say "Junimo!" or "Star!".
 
*A Junimo carrying a bundle into the hut might say "A gift!" or "Thank you!" in [[Junimos#Junimo Alphabet|Junimo]]. When fetching a star, they might say "Junimo!" or "Star!".
 
*When a bundle is completed, a Junimo will be seen carrying the bundle into the hut. When a room is completed, the Junimo will retrieve a star from the hut and place it above the mantle, and will then follow the player around until they leave the Community Center.  Clicking on this Junimo with an inventory item will cause the Junimo to jump and squeak.
 
*When a bundle is completed, a Junimo will be seen carrying the bundle into the hut. When a room is completed, the Junimo will retrieve a star from the hut and place it above the mantle, and will then follow the player around until they leave the Community Center.  Clicking on this Junimo with an inventory item will cause the Junimo to jump and squeak.
 
*After being restored, some villagers spend time enjoying the Community Center.
 
*After being restored, some villagers spend time enjoying the Community Center.
 
*After being restored the clock on the front of the building will work again and keep pace with the in-game clock.
 
*After being restored the clock on the front of the building will work again and keep pace with the in-game clock.
*If the player restores the community center but does not enter the town again until after midnight, the cutscene will still trigger and will show [[Jas]] happily jumping rope in the middle of the night.
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*If the player restores the community center but does not enter Pelican Town again until after midnight, the cutscene will still trigger and will show [[Jas]] happily jumping rope in the middle of the night.
    
==Gallery==
 
==Gallery==
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