Changes

310 bytes added ,  14:55, 8 August 2020
→‎Basic info: + effect of age and optimism, minor copyedit fixes
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| age
 
| age
 
| <tt>teen</tt>
 
| <tt>teen</tt>
| Whether the NPC is a <tt>child</tt>, <tt>teen</tt>, or <tt>adult</tt>. <span color="red">TODO</span>: what does this affect?
+
| Whether the NPC is a <tt>child</tt>, <tt>teen</tt>, or <tt>adult</tt>. This affects generated dialogue lines (e.g. a child would say ''stupid'' and an adult would say ''depressing''), generic dialogue (e.g. a child would respond to dumpster diving with "''Eww... What are you doing?''" and a teen would say "''Um... Why are you digging in the trash?''"), and the gift they choose as [[Feast of the Winter Star|a secret gift-giver]]. Children are also excluded from item delivery quests.
 
|-
 
|-
 
| 1
 
| 1
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| optimism
 
| optimism
 
| <tt>neutral</tt>
 
| <tt>neutral</tt>
| Whether the NPC is <tt>positive</tt>, <tt>negative</tt>, or <tt>neutral</tt>. <span color="red">TODO</span>: what does this affect?
+
| Whether the NPC is <tt>positive</tt>, <tt>negative</tt>, or <tt>neutral</tt>. ''Unused.''
 
|-
 
|-
 
| 4
 
| 4
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| love interest
 
| love interest
 
| <tt>Sebastian</tt>
 
| <tt>Sebastian</tt>
| ''unused''
+
| ''Unused.''
 
|-
 
|-
 
| 7
 
| 7
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| relationships
 
| relationships
 
| <tt>Caroline 'mom' Pierre 'dad'</tt>
 
| <tt>Caroline 'mom' Pierre 'dad'</tt>
| This determines special generic Dialogue for revealing likes and dislikes to family members. May also affect the inlaw_<NPC> dialogue. Can be empty if not applicable (e.g. <code>/fall 13//SeedShop 1 9/</code>).
+
| This affects generic dialogue for revealing likes and dislikes to family members. May also affect the inlaw_<NPC> dialogue. Can be empty if not applicable (e.g. <code>/fall 13//SeedShop 1 9/</code>).
 
|-
 
|-
 
| 10
 
| 10
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