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→‎Game loop: clarify DayStarted for farmhands
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  |group = GameLoop
 
  |group = GameLoop
 
  |name  = DayStarted
 
  |name  = DayStarted
  |desc  = Raised after a new in-game day starts. Everything has already been initialised at this point. (To run code before the game sets up the day, see [[#GameLoop.DayEnding|<tt>DayEnding</tt>]] instead.)
+
  |desc  = Raised after a new in-game day starts, or after connecting to a multiplayer world. Everything has already been initialised at this point. (To run code before the game sets up the day, see [[#GameLoop.DayEnding|<tt>DayEnding</tt>]] instead.)
 
}}
 
}}
 
{{/event
 
{{/event
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