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| :* Added an experimental change to allow the game to render correctly on ultra-wide displays. | | :* Added an experimental change to allow the game to render correctly on ultra-wide displays. |
| :* Potential fix for various cases where the player could get stuck/soft-locked in an animation after using a tool. This fixes the Horse Flute softlock, and may potentially solve getting softlocked while trying to fish (on the Beach dock/during the Festival of Ice minigame, etc.). | | :* Potential fix for various cases where the player could get stuck/soft-locked in an animation after using a tool. This fixes the Horse Flute softlock, and may potentially solve getting softlocked while trying to fish (on the Beach dock/during the Festival of Ice minigame, etc.). |
− | :* If the player is flagged as having seen the Summit event but does not have its music marked as heard, they can re-trigger the event. The Summit event now automatically marks its music as being heard as soon as the event is started. | + | :* If the player is flagged as having seen [[the Summit]] event but does not have its music marked as heard, they can re-trigger the event. The Summit event now automatically marks its music as being heard as soon as the event is started. |
| :* The Summit event now properly triggers if the player is married to another player character. | | :* The Summit event now properly triggers if the player is married to another player character. |
| :* Skipping the Island departure event in such a way that the character is still pathing while the screen completely fades out no longer causes them to spawn on the island on the upper left corner of the map. | | :* Skipping the Island departure event in such a way that the character is still pathing while the screen completely fades out no longer causes them to spawn on the island on the upper left corner of the map. |
− | :* Fix for post-6 heart Leo using the wrong schedule on Wednesdays. | + | :* Fix for post-6 heart [[Leo]] using the wrong schedule on Wednesdays. |
| :* Slight adjustments to Leo's gift tastes. | | :* Slight adjustments to Leo's gift tastes. |
− | :* Crab Pots are now affected by the crab pot related professions of the farmer who refills the bait. This fixes a case in multiplayer where a player's profession (such as Mariner) would appear to not work because the Crab Pot was originally placed in the water by someone else. | + | :* [[Crab Pot]]s are now affected by the crab pot related professions of the farmer who refills the bait. This fixes a case in multiplayer where a player's profession (such as Mariner) would appear to not work because the Crab Pot was originally placed in the water by someone else. |
− | :* Fixed an issue where the Quality Bobber was not applying its bonus. | + | :* Fixed an issue where the [[Quality Bobber]] was not applying its bonus. |
− | :* You can now catch Night Market fish using Magic Bait in the southwest corner of the Beach. | + | :* You can now catch Night Market fish using [[Magic Bait]] in the southwest corner of the [[Beach]]. |
− | :* Fixed an issue where you could get soft-locked if you hooked a fish right as the Pirate cave event begins. | + | :* Fixed an issue where you could get soft-locked if you hooked a fish right as the [[Ginger_Island#Pirate_Cove|Pirate cave]] event begins. |
− | :* Fixed some minor data entry issues on Normal Bundles that also appear in Remixed Bundles (Animal Bundle requiring a Small Brown Egg instead of a Large White Egg, and normal Cheese not being an option in the Artisan bundle) | + | :* Fixed some minor data entry issues on Normal [[Bundle]]s that also appear in Remixed Bundles (Animal Bundle requiring a Small Brown Egg instead of a Large White Egg, and normal Cheese not being an option in the Artisan bundle) |
− | :* Made Prismatic Slimes a little more common (1/125 chance to 1/83 chance) and also made Luck modify the chances of encountering it. | + | :* Made [[Prismatic Slime]]s a little more common (1/125 chance to 1/83 chance) and also made Luck modify the chances of encountering it. |
− | :* Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases. | + | :* Fixed bug preventing Prismatic Slimes from not dropping [[Prismatic Jelly]] in rare cases. |
− | :* The Strange Capsule now only spawns once per game. | + | :* The [[Random_Events#Strange_Capsule|Strange Capsule]] now only spawns once per game. |
− | :* Made Stone Owl rarer and touched up the sprite. | + | :* Made [[Random_Events#Stone Owl|Stone Owl]] rarer and touched up the sprite. |
| :* Fixed bug where the Strange Capsule would leave a residual light glow. | | :* Fixed bug where the Strange Capsule would leave a residual light glow. |
| :* The overnight Lost & Found tool check now also checks the Island Farmhouse fridge. | | :* The overnight Lost & Found tool check now also checks the Island Farmhouse fridge. |
− | :* Penny's 14 heart event now places your existing bed in a chest rather than replacing it. | + | :* [[Penny]]'s 14 heart event now places your existing bed in a chest rather than replacing it. |
− | :* Qi Beans/Fruit are now properly removed from any machines/craftables after the Qi Challenge expires. | + | :* [[Qi Bean]]s/[[Qi Fruit|Fruit]] are now properly removed from any machines/craftables after the Qi Challenge expires. |
| :* You can no longer catch Qi Beans when fishing during festivals. | | :* You can no longer catch Qi Beans when fishing during festivals. |
− | :* Fixed a crash that could occur if a Dust Spirit's stone-breaking move would cause a Qi Bean to spawn. | + | :* Fixed a crash that could occur if a [[Dust Spirit]]'s stone-breaking move would cause a Qi Bean to spawn. |
− | :* Removed a long delay after talking to the Gourmand when you've got the crop he's requested growing, but not yet fully grown. | + | :* Removed a long delay after talking to the [[Gourmand]] when you've got the crop he's requested growing, but not yet fully grown. |
− | :* Furniture is no longer visible/can no longer block movement during events that take place outside of the Farm. | + | :* [[Furniture]] is no longer visible/can no longer block movement during events that take place outside of the Farm. |
− | :* The daytime music from Ginger Island can now properly be played on the Saloon jukebox. | + | :* The daytime music from [[Ginger Island]] can now properly be played on the [[The_Stardrop_Saloon#Jukebox|Saloon jukebox]]. |
− | :* Fix for a crash using a Warp Totem while the Mermaid Show is playing. | + | :* Fix for a crash using a [[Warp Totem]] while the Mermaid Show is playing. |
| :* You can now properly go back to sleep immediately after waking up after passing out. | | :* You can now properly go back to sleep immediately after waking up after passing out. |
− | :* Fixed various item duplication glitches related to moving Rings around in certain menus. | + | :* Fixed various item duplication glitches related to moving [[Ring]]s around in certain menus. |
| :* Fixed certain gemstones appearing on the Daily Quest board before they are actually accessible in-game. | | :* Fixed certain gemstones appearing on the Daily Quest board before they are actually accessible in-game. |
| :* Fixed the menu backgrounds option displaying incorrectly when playing on splitscreen on a rainy day. | | :* Fixed the menu backgrounds option displaying incorrectly when playing on splitscreen on a rainy day. |
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| :* (Modding) Added an exception when specifying invalid items in randomized bundles. | | :* (Modding) Added an exception when specifying invalid items in randomized bundles. |
| :* (Modding) Fixed big craftables losing mod data when removed. | | :* (Modding) Fixed big craftables losing mod data when removed. |
− | :* (Modding) Fixed an issue where going from one floor to another on horseback inside the Volcano could cause the player to be positioned incorrectly on the next floor. | + | :* (Modding) Fixed an issue where going from one floor to another on horseback inside the [[Volcano Dungeon|Volcano]] could cause the player to be positioned incorrectly on the next floor. |
| | | |
| ==1.5.2== | | ==1.5.2== |