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721 bytes added ,  04:05, 5 March 2016
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'''Trigger:''' enter the Forest late at night.
 
'''Trigger:''' enter the Forest late at night.
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Shane shares a drink with the Player Character on the dock of the small lake and describes his depression. Shane expresses optimism for the PC's future and warns against drinking heavily. The PC ends the event with the Tipsy condition.
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Shane shares a drink with the Player Character on the dock of the small lake and describes his depression. Shane expresses optimism for the player's future and warns against drinking heavily. The player ends the event with the Tipsy condition.
 
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==Schedule==
===Four Hearts===
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Shane wakes up and leaves [[The Ranch|the ranch]] at 7:00 AM for his shift at [[JojaMart]]. He arrives for work at 9:00 AM and his shift ends at 5:00 PM. After leaving every evening he walks to [[The Saloon|the saloon]] and stays there until 11:00 PM. He arrives home at 12:30 AM each evening.
[[File:Four_Hearts.png|link=]]
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{|class="wikitable mw-collapsible mw-expanded" id="roundedborder" style="width:100%"
 
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!colspan=3|Regular Schedule
===Six Hearts===
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|-
[[File:Six_Hearts.png|link=]]
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|7:00 AM
 
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|[[Marnie's Ranch]]
===Eight Hearts===
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|Leave [[Marnie's Ranch|the ranch]] and walks to [[JojaMart]].
[[File:Eight_Hearts.png|link=]]
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|-
 
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|9:00 AM
===Ten Hearts===
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|[[JojaMart]]
[[File:Ten_Hearts.png|link=]]
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|Arrives for his shift at [[JojaMart]]. He cannot be interacted with while at work.
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|-
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|5:00 PM
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|[[JojaMart]]
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|Leaves work at [[JojaMart]] and walks to [[The Saloon|the saloon]].
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|-
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|11:00 PM
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|[[The Saloon]]
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|Leaves [[The Saloon|the saloon]] to head back to [[The Ranch|the ranch]] for the night.
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|-
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|12:30 AM
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|[[Marnie's Ranch]]
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|Arrives at [[The Ranch|the ranch]].
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|}
    
==References==
 
==References==

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