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71 bytes added ,  10:40, 24 March 2021
→‎Crows: Adjusting the tiles a crow looks at
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For every 16 crops (rounded down), a crow may try to eat a crop. This is maxed at 4 crows.
 
For every 16 crops (rounded down), a crow may try to eat a crop. This is maxed at 4 crows.
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Each crow has a 30% chance of attempting to eat. A crow attempting to eat a crop will try 10 times to find an eligible crop. A crow chooses a random tilled tile on the farm. (Note: This is done after overnight un-tilling<ref name="dayupdate" />) If this tile contains a crop that has grown beyond seeds, the crow will stop looking. If the crop is in range of a [[scarecrow]], the crow will be scared off. Otherwise the crow will eat the crop.  Note that crows will eat dead crops leftover from previous seasons.
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Each crow has a 30% chance of attempting to eat. A crow attempting to eat a crop will try 10 times to find an eligible crop. A crow chooses a random tile on the farm that is either tilled, contains a tree, contains grass, or has flooring on it. (Note: This is done after overnight un-tilling<ref name="dayupdate" />) If this tile contains a crop that has grown beyond seeds, the crow will stop looking. If the crop is in range of a [[scarecrow]], the crow will be scared off. Otherwise the crow will eat the crop.  Note that crows will eat dead crops leftover from previous seasons.
    
Each crow will only eat one crop, but may continue to hop around and peck at the ground afterwards.  This animation is purely cosmetic.
 
Each crow will only eat one crop, but may continue to hop around and peck at the ground afterwards.  This animation is purely cosmetic.
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