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remove 'mismatch between the processor architecture' section (that warning is now suppressed by the mod build package)
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==Fix common build warnings==
 
==Fix common build warnings==
 
After building your project, you can see build warnings via ''Visual Studio > View > Error List'' or ''MonoDevelop > View > Pads > Errors''. Here are some common ones.
 
After building your project, you can see build warnings via ''Visual Studio > View > Error List'' or ''MonoDevelop > View > Pads > Errors''. Here are some common ones.
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===Mismatch between the processor architecture...===
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Sample warning: "''There was a mismatch between the processor architecture of the project being built "{0}" and the processor architecture of the reference "{1}". This mismatch may cause runtime failures.''"
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That warning is normal. It's just saying that your build is set to 'Any CPU', but Stardew Valley is x86 so it'll only work in x86 anyway. You can safely ignore it.
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Don't change your platform target to x86! That will suppress the warnings, but your mod will fail in [[Modding:Migrate to 64-bit on Windows|64-bit mode]].
      
===This implicitly converts...===
 
===This implicitly converts...===
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