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47 bytes removed ,  20:09, 2 July 2021
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*Eating Grass Outside ('''Sets Mood to 255''')
 
*Eating Grass Outside ('''Sets Mood to 255''')
 
*Petting ('''+32 to +36''' dependent on animal type, '''double''' amount if player has chosen the [[Farming#Farming Skill|Shepherd]] or [[Farming#Farming Skill|Coopmaster]] Profession and the animal is of the relevant type)
 
*Petting ('''+32 to +36''' dependent on animal type, '''double''' amount if player has chosen the [[Farming#Farming Skill|Shepherd]] or [[Farming#Farming Skill|Coopmaster]] Profession and the animal is of the relevant type)
*Eating Grass Outside ('''Sets Mood to 255''')
   
*The Season is Winter and the animal is in an area with a [[Heater]], and has mood 150 or higher ('''+4 to +8 every 10 minutes''' past 6PM the Player stays awake, up to 255. Only one heater required. ''overrides all other "every 10 minutes" effects'')
 
*The Season is Winter and the animal is in an area with a [[Heater]], and has mood 150 or higher ('''+4 to +8 every 10 minutes''' past 6PM the Player stays awake, up to 255. Only one heater required. ''overrides all other "every 10 minutes" effects'')
 
*Animal was fed ('''+4 to +16''', dependent on animal type, Calculated when the Player sleeps, checks whether the animal ate either [[hay]] or [[grass]])
 
*Animal was fed ('''+4 to +16''', dependent on animal type, Calculated when the Player sleeps, checks whether the animal ate either [[hay]] or [[grass]])
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