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422 bytes removed ,  03:03, 29 October 2021
Mainlined the 1.5 changes and removed most of the TMXL explanation.
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===Festivals===
 
===Festivals===
Festivals are tricky things. Everyone in the vanilla game is added to the festival map by placing tiles on the Set-Up and MainEvent map layers from a character tilesheet that draws from NPCDispositions to get exactly who to place. This is not ideal for custom NPCs, since you have no way of knowing where on the NPCDispositions data list your NPC goes when a player is using multiple custom NPCs. For this reason, it is recommended to use {{nexus mod|1820|TMXLoader}}, as it has a festival addition function to add your character to the Festival Maps, since it will draw upon your character's internal name instead of their position on the list. It's fairly easy to do, and there's an explanation on the {{nexus mod|1820|TMXLoader}} Nexus Description.
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Custom NPCs should be added to festivals via the <tt>Set-Up_additionalCharacters</tt> field in the [[Modding:Festival_data#Data_file|festival's data file]]. You may also want to visit [https://stardewmodding.wiki/wiki/Custom_NPC_Tiles Custom NPC festival tile positions] to check the positions of various existing NPCs for compatibility purposes.
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For adding them to festivals in 1.5 using Content Patcher, see [[Modding:Migrate to Stardew Valley 1.5#Festival changes]].
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(Prior to Stardew Valley 1.5, {{nexus mod|1820|TMX}} was the recommended tool for adding festival spots.)
    
==Adding your NPC==
 
==Adding your NPC==
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