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| |desc = Sets the player's current [[energy|stamina]]. | | |desc = Sets the player's current [[energy|stamina]]. |
| |example = <code>player_setstamina 200</code> would give you 200 stamina points. | | |example = <code>player_setstamina 200</code> would give you 200 stamina points. |
| + | }} |
| + | |} |
| + | |
| + | ===World=== |
| + | {| class="wikitable" |
| + | |- |
| + | ! command |
| + | ! description |
| + | ! |
| + | |- |
| + | {{/cmd |
| + | |command = hurry_all |
| + | |params = |
| + | |desc = Immediately warps all NPCs to their scheduled positions. (To hurry a single NPC, use [[#Debug commands|<tt>debug hurry npc-name</tt>]] instead.) |
| + | |example = |
| + | }} |
| + | {{/cmd |
| + | |command = world_clear |
| + | |params = {{t|S:location}},{{t|S:entity type}} |
| + | |desc = Removes all entities of the given type from a location. |
| + | |
| + | Parameters: |
| + | * {{t|S:location}} is the [[Modding:Location data|internal name for a location]], or <c>current</tt> for the one you're in. |
| + | * {{t|S:entity type}} is one of <tt>crops</tt>, <tt>debris</tt>, <tt>fruit-trees</tt>, <tt>furniture</tt>, <tt>grass</tt>, <tt>trees</tt>, <tt>removable</tt> (everything that can be removed or destroyed during normal gameplay), or <tt>everything</tt> (everything including permanent bushes). |
| + | |example = <code>world_clear current debris</code> will remove all debris (sticks, stones, and small plants). |
| + | }} |
| + | {{/cmd |
| + | |command = world_downminelevel |
| + | |params = |
| + | |desc = Goes down one mine level. If you're not in the mines, warps you to the first mine level. |
| + | |example = |
| + | }} |
| + | {{/cmd |
| + | |command = world_freezetime |
| + | |params = {{t|I:action}} |
| + | |desc = Freezes or resumes the time. The {{o|I:action}} can be <c>0</c> (resume time) or <c>1</c> (freeze time); if omitted, time is toggled. |
| + | |example = |
| + | }} |
| + | {{/cmd |
| + | |command = world_setday |
| + | |params = {{t|I:day}} |
| + | |desc = Sets the day of month. |
| + | |example = <code>world_setday 30</code> will set the date to the 30th of the current season. |
| + | }} |
| + | {{/cmd |
| + | |command = world_setminelevel |
| + | |params = {{t|I:mine level}} |
| + | |desc = Warps you to the given mine level. This can be the [[The Mines|regular mines]] (levels 1–120), [[Skull Cavern]] (121+), or [[Quarry Mine]] (77377). |
| + | |example = <code>world_setminelevel 80</code> warps to mine level 80. |
| + | }} |
| + | {{/cmd |
| + | |command = world_setseason |
| + | |params = {{t|S:season}} |
| + | |desc = Sets the season (one of <tt>spring</tt>, <tt>summer</tt>, <tt>fall</tt>, or <tt>winter</tt>). |
| + | |example = <code>world_setseason spring</code> will set the season to spring. |
| + | }} |
| + | {{/cmd |
| + | |command = world_settime |
| + | |params = {{t|I:time}} |
| + | |desc = Sets the time of day, using the game's 26-hour time format (from 0600 for 6am at the start of day, to 2600 for 2am at the end of day). |
| + | |example = <code>world_settime 1430</code> will set time to 2:30pm. |
| + | }} |
| + | {{/cmd |
| + | |command = world_setyear |
| + | |params = {{t|I:year}} |
| + | |desc = Sets the year number. |
| + | |example = <code>world_setyear 10</code> will set the the game to the 10th year. |
| }} | | }} |
| |} | | |} |
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| |params = | | |params = |
| |desc = Opens the folder containing the save and log files. | | |desc = Opens the folder containing the save and log files. |
| + | |example = |
| }} | | }} |
| {{/cmd | | {{/cmd |
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| |params = | | |params = |
| |desc = Opens the [[Modding:Game folder|game folder]]. | | |desc = Opens the [[Modding:Game folder|game folder]]. |
| + | |example = |
| }} | | }} |
| {{/cmd | | {{/cmd |
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| |params = | | |params = |
| |desc = Logs the [[Modding:Player Guide/Key Bindings|key codes]] for all button presses to the console for 30 seconds. | | |desc = Logs the [[Modding:Player Guide/Key Bindings|key codes]] for all button presses to the console for 30 seconds. |
| + | |example = |
| }} | | }} |
| |} | | |} |