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→‎World: fix typos
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Parameters:
 
Parameters:
* {{t|S:location}} is the [[Modding:Location data|internal name for a location]], or <c>current</tt> for the one you're in.
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* {{t|S:location}} is the [[Modding:Location data|internal name for a location]], or <tt>current</tt> for the one you're in.
 
* {{t|S:entity type}} is one of <tt>crops</tt>, <tt>debris</tt>, <tt>fruit-trees</tt>, <tt>furniture</tt>, <tt>grass</tt>, <tt>trees</tt>, <tt>removable</tt> (everything that can be removed or destroyed during normal gameplay), or <tt>everything</tt> (everything including permanent bushes).
 
* {{t|S:entity type}} is one of <tt>crops</tt>, <tt>debris</tt>, <tt>fruit-trees</tt>, <tt>furniture</tt>, <tt>grass</tt>, <tt>trees</tt>, <tt>removable</tt> (everything that can be removed or destroyed during normal gameplay), or <tt>everything</tt> (everything including permanent bushes).
 
   |example = <code>world_clear current debris</code> will remove all debris (sticks, stones, and small plants).
 
   |example = <code>world_clear current debris</code> will remove all debris (sticks, stones, and small plants).
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   |command = world_freezetime
 
   |command = world_freezetime
 
   |params  = {{t|I:action}}
 
   |params  = {{t|I:action}}
   |desc    = Freezes or resumes the time. The {{o|I:action}} can be <c>0</c> (resume time) or <c>1</c> (freeze time); if omitted, time is toggled.
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   |desc    = Freezes or resumes the time. The {{o|I:action}} can be <tt>0</tt> (resume time) or <tt>1</tt> (freeze time); if omitted, time is toggled.
 
   |example =  
 
   |example =  
 
}}
 
}}
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