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| The questline to access the Witch's Hut involves two quests, which become available after completing the [[Community Center]] [[bundles]] or the [[Joja Community Development Form]]. [[The Player|The player]] can trigger a cutscene at the [[Railroad]] where the [[Wizard]] will request they find a Dark Talisman, which can be found in a chest within the [[Mutant Bug Lair]]. The Mutant Bug Lair can be accessed by speaking to [[Krobus]], who will reveal the entrance in [[the Sewers]]. After obtaining the Talisman, bring it back to the Railroad area and place it on the artifact blocking the cave. Inside the cave is a teleportation rune which leads to the Witch's Swamp. | | The questline to access the Witch's Hut involves two quests, which become available after completing the [[Community Center]] [[bundles]] or the [[Joja Community Development Form]]. [[The Player|The player]] can trigger a cutscene at the [[Railroad]] where the [[Wizard]] will request they find a Dark Talisman, which can be found in a chest within the [[Mutant Bug Lair]]. The Mutant Bug Lair can be accessed by speaking to [[Krobus]], who will reveal the entrance in [[the Sewers]]. After obtaining the Talisman, bring it back to the Railroad area and place it on the artifact blocking the cave. Inside the cave is a teleportation rune which leads to the Witch's Swamp. |
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− | Once inside the Witch's Swamp, the Witch's [[Henchman]] will be blocking the way to the [[Witch's Hut]]. As hinted by the [[Lost Book]] ''[[Lost Books#Goblins|Goblins]]'', the Henchman can be bribed into letting the player pass using [[Void Mayonnaise]], completing the quest [[Quests#Goblin Problem|Goblin Problem]]. Recovering the [[Magic Ink]] inside the Witch's Hut then bringing the ink back to the Wizard will unlock six [[Wizard's Tower#Buildings|Wizard buildings]] for [[The Farm]]. | + | Once inside the Witch's Swamp, the Witch's [[Henchman]] will be blocking the way to the [[Witch's Hut]]. As hinted by the [[Lost Books|Lost Book]] ''[[Lost Books#Goblins|Goblins]]'', the Henchman can be bribed into letting the player pass using [[Void Mayonnaise]], completing the quest [[Quests#Goblin Problem|Goblin Problem]]. Recovering the [[Magic Ink]] inside the Witch's Hut then bringing the ink back to the Wizard will unlock six [[Wizard's Tower#Buildings|Wizard buildings]] for [[The Farm]]. |
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| {| class="wikitable" | | {| class="wikitable" |
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| ==Fishing== | | ==Fishing== |
− | [[File:SwampDistances.png|thumb|right|300px|[[Fishing Zone]]s in the Witch's Swamp]] | + | [[File:SwampDistances.png|thumb|right|300px|[[Fishing#Fishing Zone|Fishing Zone]]s in the Witch's Swamp]] |
| Two unique items can be caught by [[fishing]] in the Witch's Swamp: [[Void Salmon]] and [[Void Mayonnaise]]. [[Catfish]], [[Green Algae]], and [[White Algae]] are also possible. The available fish are the same year-round, even though Catfish is normally unavailable during summer. | | Two unique items can be caught by [[fishing]] in the Witch's Swamp: [[Void Salmon]] and [[Void Mayonnaise]]. [[Catfish]], [[Green Algae]], and [[White Algae]] are also possible. The available fish are the same year-round, even though Catfish is normally unavailable during summer. |
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| ==History== | | ==History== |
− | {{history|1.1|Introduced.}} | + | {{History|1.1|Introduced.}} |
− | {{history|1.4|Problematic water tiles fixed, making [[Fishing Zone]]s more consistent. Fixed bug where players could move while warping out of the Witch's Swamp.}} | + | {{History|1.4|Problematic water tiles fixed, making [[Fishing#Fishing Zone|Fishing Zone]]s more consistent. Fixed bug where players could move while warping out of the Witch's Swamp.}} |
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| {{NavboxLocations}} | | {{NavboxLocations}} |
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| [[pt:Pântano da bruxa]] | | [[pt:Pântano da bruxa]] |
| [[ru:Болото ведьмы]] | | [[ru:Болото ведьмы]] |
− | [[tr:Cadı Bataklığı]] | + | [[tr:Cadı'nın Bataklığı]] |
| [[zh:巫婆沼泽]] | | [[zh:巫婆沼泽]] |