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| | age | | | age |
| | <samp>teen</samp> | | | <samp>teen</samp> |
− | | Whether the NPC is a <samp>child</samp>, <samp>teen</samp>, or <samp>adult</samp>. This affects generated dialogue lines (''e.g.'', a child would say ''stupid'' and an adult would say ''depressing''), generic dialogue (''e.g.'', a child would respond to dumpster diving with "''Eww... What are you doing?''" and a teen would say "''Um... Why are you digging in the trash?''"), and the gift they choose as [[Feast of the Winter Star|a secret gift-giver]]. Children are also excluded from item delivery quests. | + | | Whether the NPC is a <samp>child</samp>, <samp>teen</samp>, or <samp>adult</samp>. This affects generated dialogue lines (''e.g.,'' a child would say ''stupid'' and an adult would say ''depressing''), generic dialogue (''e.g.,'' a child would respond to dumpster diving with "''Eww... What are you doing?''" and a teen would say "''Um... Why are you digging in the trash?''"), and the gift they choose as [[Feast of the Winter Star|a secret gift-giver]]. Children are also excluded from item delivery quests. |
| |- | | |- |
| | 1 | | | 1 |
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| | datable | | | datable |
| | <samp>datable</samp> | | | <samp>datable</samp> |
− | | Whether the NPC is <samp>datable</samp> or <samp>not-datable</samp>. This toggles the romance features (''e.g.'', 'single' label in the social menu, bouquet gifting, and marriage). | + | | Whether the NPC is <samp>datable</samp> or <samp>not-datable</samp>. This toggles the romance features (''e.g.,'' 'single' label in the social menu, bouquet gifting, and marriage). |
| |- | | |- |
| | 6 | | | 6 |
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| | relationships | | | relationships |
| | <samp>Caroline 'mom' Pierre 'dad'</samp> | | | <samp>Caroline 'mom' Pierre 'dad'</samp> |
− | | This affects generic dialogue for revealing likes and dislikes to family members. May also affect the inlaw_<NPC> dialogue. Can be empty if not applicable (''e.g.'', <code>/fall 13//SeedShop 1 9/</code>). | + | | This affects generic dialogue for revealing likes and dislikes to family members. May also affect the inlaw_<NPC> dialogue. Can be empty if not applicable (''e.g.,'' <code>/fall 13//SeedShop 1 9/</code>). |
| |- | | |- |
| | 10 | | | 10 |
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| | | |
| ===Gift tastes=== | | ===Gift tastes=== |
− | The <samp>Data\NPCGiftTastes</samp> asset contains their gift preferences (''e.g.'', which gifts they love or hate), and their responses when they receive one. See [[Modding:Gift taste data]] for more info. | + | The <samp>Data\NPCGiftTastes</samp> asset contains their gift preferences (''e.g.,'' which gifts they love or hate), and their responses when they receive one. See [[Modding:Gift taste data]] for more info. |
| | | |
| The file has one row per NPC like this: | | The file has one row per NPC like this: |