Stand still and swing at it with a sword right before it hits the character. High-damage but slow weapons are more efficient than quick, low-damage weapons such as daggers. Ghosts are knocked back several tiles after being hit, so walking towards them may speed up the process of killing them. Otherwise, wait until they slowly float back towards the character for another strike. | Stand still and swing at it with a sword right before it hits the character. High-damage but slow weapons are more efficient than quick, low-damage weapons such as daggers. Ghosts are knocked back several tiles after being hit, so walking towards them may speed up the process of killing them. Otherwise, wait until they slowly float back towards the character for another strike. |