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273 bytes added ,  05:45, 1 December 2021
→‎Change farm type: update for SMAPI 3.13.0-beta, split into SMAPI vs vanilla
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===Change farm type===
 
===Change farm type===
You can change [[Farm Maps|farm type]] by editing your save file:
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<dl>
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<dt>If you use [[Modding:Player Guide|SMAPI]] (mods):</dt>
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<dd><p>You can change [[Farm Maps|farm type]] by loading your save in-game, then entering <code>set_farm_type FARM_ID_HERE</code> in the SMAPI console window. (You can enter <code>set_farm_type list</code> to see a list of farm type IDs.)
 +
 
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<p>That will change the farm map, but everything placed on the farm will stay where it is. You may have things in an invalid position, like trees in a lake. You can either install {{nexus mod|3900|Noclip Mode}} to reach things that are out of bounds, or run one of these console commands:</p>
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{| class="wikitable"
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|-
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! command
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! effect
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|-
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| <code>world_clear farm debris</code>
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| remove stones, branches, weeds, and dead crops.
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|-
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| <code>world_clear farm trees</code>
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| remove non-fruit trees.
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|-
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| <code>world_clear farm fruit-trees</code>
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| remove fruit trees.
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|-
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| <code>world_clear farm grass</code>
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| remove tall grass.
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|-
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| <code>world_clear farm everything</code>
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| remove ''everything'', including placed objects.
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|}
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</dd>
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 +
<dt>If you play without mods:</dt>
 +
<dd>You can change [[Farm Maps|farm type]] by editing your save file:
    
<ol>
 
<ol>
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</ol>
 
</ol>
   −
That will change the farm map, but everything placed on the farm will stay where it is. You may have things in an invalid position, like trees in a lake. Here are some ways to fix that:
+
That will change the farm map, but everything placed on the farm will stay where it is. You may have things in an invalid position, like trees in a lake. You can take note of what's out of bounds, then switch back to the old farm type and move them.
 
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</dd>
<ul>
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</dl>
<li>Take note of what's out of bounds, then switch back to the old farm type and move them.</li>
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<li>If you [[Modding:Player Guide/Getting Started|use SMAPI]], install the mod {{nexus mod|3900|Noclip Mode}} or {{nexus mod|2820|BJSNoClip}} to reach things that are out of bounds, so you can remove or move them.</li>
  −
<li>If you [[Modding:Player Guide/Getting Started|use SMAPI]], enter one of these commands in the SMAPI console:
  −
{| class="wikitable"
  −
|-
  −
! command
  −
! effect
  −
|-
  −
| <code>world_clear farm debris</code>
  −
| remove stones, branches, weeds, and dead crops.
  −
|-
  −
| <code>world_clear farm trees</code>
  −
| remove non-fruit trees.
  −
|-
  −
| <code>world_clear farm fruit-trees</code>
  −
| remove fruit trees.
  −
|-
  −
| <code>world_clear farm grass</code>
  −
| remove tall grass.
  −
|-
  −
| <code>world_clear farm everything</code>
  −
| remove ''everything'', including placed objects.
  −
|}</li>
  −
</ul>
      
===Remove an NPC===
 
===Remove an NPC===
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