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| ===Change farm type=== | | ===Change farm type=== |
− | You can change [[Farm Maps|farm type]] by editing your save file: | + | <dl> |
| + | <dt>If you use [[Modding:Player Guide|SMAPI]] (mods):</dt> |
| + | <dd><p>You can change [[Farm Maps|farm type]] by loading your save in-game, then entering <code>set_farm_type FARM_ID_HERE</code> in the SMAPI console window. (You can enter <code>set_farm_type list</code> to see a list of farm type IDs.) |
| + | |
| + | <p>That will change the farm map, but everything placed on the farm will stay where it is. You may have things in an invalid position, like trees in a lake. You can either install {{nexus mod|3900|Noclip Mode}} to reach things that are out of bounds, or run one of these console commands:</p> |
| + | {| class="wikitable" |
| + | |- |
| + | ! command |
| + | ! effect |
| + | |- |
| + | | <code>world_clear farm debris</code> |
| + | | remove stones, branches, weeds, and dead crops. |
| + | |- |
| + | | <code>world_clear farm trees</code> |
| + | | remove non-fruit trees. |
| + | |- |
| + | | <code>world_clear farm fruit-trees</code> |
| + | | remove fruit trees. |
| + | |- |
| + | | <code>world_clear farm grass</code> |
| + | | remove tall grass. |
| + | |- |
| + | | <code>world_clear farm everything</code> |
| + | | remove ''everything'', including placed objects. |
| + | |} |
| + | </dd> |
| + | |
| + | <dt>If you play without mods:</dt> |
| + | <dd>You can change [[Farm Maps|farm type]] by editing your save file: |
| | | |
| <ol> | | <ol> |
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| </ol> | | </ol> |
| | | |
− | That will change the farm map, but everything placed on the farm will stay where it is. You may have things in an invalid position, like trees in a lake. Here are some ways to fix that: | + | That will change the farm map, but everything placed on the farm will stay where it is. You may have things in an invalid position, like trees in a lake. You can take note of what's out of bounds, then switch back to the old farm type and move them. |
− | | + | </dd> |
− | <ul>
| + | </dl> |
− | <li>Take note of what's out of bounds, then switch back to the old farm type and move them.</li>
| |
− | <li>If you [[Modding:Player Guide/Getting Started|use SMAPI]], install the mod {{nexus mod|3900|Noclip Mode}} or {{nexus mod|2820|BJSNoClip}} to reach things that are out of bounds, so you can remove or move them.</li>
| |
− | <li>If you [[Modding:Player Guide/Getting Started|use SMAPI]], enter one of these commands in the SMAPI console:
| |
− | {| class="wikitable"
| |
− | |-
| |
− | ! command
| |
− | ! effect
| |
− | |-
| |
− | | <code>world_clear farm debris</code>
| |
− | | remove stones, branches, weeds, and dead crops.
| |
− | |-
| |
− | | <code>world_clear farm trees</code>
| |
− | | remove non-fruit trees.
| |
− | |-
| |
− | | <code>world_clear farm fruit-trees</code>
| |
− | | remove fruit trees.
| |
− | |-
| |
− | | <code>world_clear farm grass</code>
| |
− | | remove tall grass.
| |
− | |-
| |
− | | <code>world_clear farm everything</code>
| |
− | | remove ''everything'', including placed objects.
| |
− | |}</li>
| |
− | </ul> | |
| | | |
| ===Remove an NPC=== | | ===Remove an NPC=== |