* ☑ Fix crash in <samp>GameLocation.getTileIndexAt(Point p, string layer)</samp> if the layer is missing (which currently affects custom spouse rooms due to 1.5.5 adding a new layer). | * ☑ Fix crash in <samp>GameLocation.getTileIndexAt(Point p, string layer)</samp> if the layer is missing (which currently affects custom spouse rooms due to 1.5.5 adding a new layer). |