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No change in size ,  02:20, 18 January 2022
→‎Initial commands: fix example on mail command.
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|-
 
|-
 
| <samp>MAIL {{t|letter ID}}</samp>
 
| <samp>MAIL {{t|letter ID}}</samp>
| Runs the next command if the player did ''not'' receive the given letter ID or world state ID (see <samp>HasFlag</samp> in the [https://github.com/Pathoschild/StardewMods/tree/develop/ContentPatcher Content Patcher documentation]); else continues from the command after that.<br /><small>Example: <samp>MAIL ccVault/GOTO spring/GOTO summer</samp> (runs <samp>GOTO spring</samp> if the bus is repaired, or <samp>GOTO summer</samp> if it isn't; not limited to <samp>GOTO</samp> commands).</small>
+
| Runs the next command if the player did ''not'' receive the given letter ID or world state ID (see <samp>HasFlag</samp> in the [https://github.com/Pathoschild/StardewMods/tree/develop/ContentPatcher Content Patcher documentation]); else continues from the command after that.<br /><small>Example: <samp>MAIL ccVault/GOTO spring/GOTO summer</samp> (runs <samp>GOTO summer</samp> if the bus is repaired, or <samp>GOTO spring</samp> if it isn't; not limited to <samp>GOTO</samp> commands).</small>
 
|-
 
|-
 
| <samp>GOTO {{t|key}}</samp>
 
| <samp>GOTO {{t|key}}</samp>
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