Changes

→‎Custom map areas: update for IncludeInGroupDetection change
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|-
 
|-
 
| <samp>IncludeInGroupDetection</samp>
 
| <samp>IncludeInGroupDetection</samp>
| ''(Optional)'' Whether to use this area when the game is scanning areas to see which group the player is in. If this is false, it will be ignored even if the player is in the area. Default false.
+
| ''(Optional)'' Whether to use this area when the game is scanning areas to see which group the player is in. If this is false, it will be ignored even if the player is in the area. Default true.
 
|}
 
|}
   Line 463: Line 463:  
                     "AreaID": "GingerIsland_BaseMap",
 
                     "AreaID": "GingerIsland_BaseMap",
 
                     "Texture": "Mods/Example.ModId/GingerIsland",
 
                     "Texture": "Mods/Example.ModId/GingerIsland",
                    "IncludeInGroupDetection": true,
   
                     "SourceRect": "0 0 300 180",
 
                     "SourceRect": "0 0 300 180",
 
                     "DestRect": "0 0 300 180",
 
                     "DestRect": "0 0 300 180",
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