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1 byte removed ,  03:23, 29 March 2022
→‎Data format: fix parenthesis placement
Line 308: Line 308:     
For each entry in the data asset:
 
For each entry in the data asset:
* The key (before the colon) is the item ID (saved as <samp>ParentSheetIndex</samp> in-code), and its sprite index within the [[Modding:Items/Object sprites|object spritesheet]].
+
* The key (before the colon) is the item ID and its sprite index within the [[Modding:Items/Object sprites|object spritesheet]] (saved as <samp>ParentSheetIndex</samp> in-code).
 
* The value (after the colon) is a slash-delimited string with the fields listed below. Fields 0–5 are used by rings and most other objects; fields 6–11 are only used for food buffs. The objects with keys 516–534 (<samp>Ring.ringLowerIndexRange</samp> through <samp>Ring.ringUpperIndexRange</samp>) and 801 (wedding ring) are hardcoded as rings.
 
* The value (after the colon) is a slash-delimited string with the fields listed below. Fields 0–5 are used by rings and most other objects; fields 6–11 are only used for food buffs. The objects with keys 516–534 (<samp>Ring.ringLowerIndexRange</samp> through <samp>Ring.ringUpperIndexRange</samp>) and 801 (wedding ring) are hardcoded as rings.
  
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