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206 bytes removed ,  18:33, 6 May 2022
overnight debris + message happen in one night, fix bug wording error
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Each Fruit tree must be planted in the center of a clear 3x3 ground area, except that they may be placed next to a permanent structure (''i.e.,'' house or greenhouse). "Clear" means free of objects, flooring/paths, and terrain features including grass, but not including artifact spots<ref name="grow_blocked" />. The 3x3 clear planting area also must not overlap the 3x3 area of another fruit tree. The game prevents planting fruit trees too close to each other, ensuring a minimum distance of two tiles between them in every direction. Fruit trees cannot be moved, and once planted, the expensive saplings cannot be retrieved.
 
Each Fruit tree must be planted in the center of a clear 3x3 ground area, except that they may be placed next to a permanent structure (''i.e.,'' house or greenhouse). "Clear" means free of objects, flooring/paths, and terrain features including grass, but not including artifact spots<ref name="grow_blocked" />. The 3x3 clear planting area also must not overlap the 3x3 area of another fruit tree. The game prevents planting fruit trees too close to each other, ensuring a minimum distance of two tiles between them in every direction. Fruit trees cannot be moved, and once planted, the expensive saplings cannot be retrieved.
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While a fruit tree sapling is immature, the 3x3 area around it must remain clear in order for the sapling to grow. If overnight debris spawns too close to it and is not removed during the day, the game pops up a message the next morning saying the fruit tree could not grow that night. Objects placed next to a sapling cause the same message and growth obstruction. Once a fruit tree is mature, growth is no longer an issue, and one fruit is produced each day in season. Then objects, including flooring/paths, may be placed next to the fruit tree without hindering production.
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While a fruit tree sapling is immature, the 3x3 area around it must remain clear in order for the sapling to grow. If overnight debris spawns too close to it, the game pops up a message the next morning saying the fruit tree could not grow that night. Objects placed next to a sapling cause the same message and growth obstruction. Once a fruit tree is mature, growth is no longer an issue, and one fruit is produced each day in season. Then objects, including flooring/paths, may be placed next to the fruit tree without hindering production.
    
A Fruit Tree is planted directly into [[Hoes|untilled]] ground. Fruit trees can grow in the [[Greenhouse]], in the center soil or around the border. Fruit trees planted in the greenhouse or on [[Ginger Island]] will bear fruit every day after maturity, and will not change color according to the [[Seasons|season]].
 
A Fruit Tree is planted directly into [[Hoes|untilled]] ground. Fruit trees can grow in the [[Greenhouse]], in the center soil or around the border. Fruit trees planted in the greenhouse or on [[Ginger Island]] will bear fruit every day after maturity, and will not change color according to the [[Seasons|season]].
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==Bugs==
 
==Bugs==
It should be possible to plant a [[Trees|common tree]] seed (''i.e.,'' [[Acorn]], [[Mahogany Seed]], [[Maple Seed]], or [[Pine Cone]]) and a Fruit Tree sapling (in either order) two tiles away from each other. A bug prevents the player from planting a common tree seed exactly two tiles away from an existing Fruit Tree sapling, however. The common tree seed is being treated as though it were another Fruit Tree sapling, which could not be planted so close.
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It should be possible to plant a [[Trees|common tree]] seed (''i.e.,'' [[Acorn]], [[Mahogany Seed]], [[Maple Seed]], or [[Pine Cone]]) and a Fruit Tree sapling (in either order) two tiles away from each other. A bug prevents the player from planting a common tree seed exactly two tiles away from an existing Fruit Tree sapling and from planting a Fruit Tree sapling two tiles away from a common tree seed. The common tree seed is treated as though it were another Fruit Tree sapling.
 
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The bug does not prevent the player from planting a Fruit Tree sapling two tiles away from an existing common tree. Any placement where planting is allowed still does not hinder subsequent growth.
      
==References==
 
==References==
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