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379 bytes added ,  19:29, 12 June 2022
→‎Common questions: + "Can I prevent commercial use?"
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; Does this apply for content packs?
 
; Does this apply for content packs?
 
: Yep! Content packs aren't compiled, but other modders can't legally make changes without a code license. Note that 'permissions' options on sites like Nexus are legally iffy (''e.g.,'' who has copyright on derivatives? Can derivatives be relicensed?), so it's a good idea to have a code license for content packs too. That also lets other modders contribute pull requests and updates. When this page says 'code', it means everything in your content pack including JSON files, images, maps, etc.
 
: Yep! Content packs aren't compiled, but other modders can't legally make changes without a code license. Note that 'permissions' options on sites like Nexus are legally iffy (''e.g.,'' who has copyright on derivatives? Can derivatives be relicensed?), so it's a good idea to have a code license for content packs too. That also lets other modders contribute pull requests and updates. When this page says 'code', it means everything in your content pack including JSON files, images, maps, etc.
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; Can I prevent commercial use?
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: A non-commercial license prevents others from profiting from or reselling the content. It's certainly better than no license at all, but it's ''not'' open-source. This can have unintended side-effects like preventing streamers from showing your mods because their videos are monetized. Avoiding non-commercial licenses is strongly recommended.
    
==Make your code open-source==
 
==Make your code open-source==
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