Line 1: |
Line 1: |
| The '''Pickaxe''' is a [[Tools|tool]] obtained at the beginning of the game. | | The '''Pickaxe''' is a [[Tools|tool]] obtained at the beginning of the game. |
| | | |
− | It is used mainly for breaking [[stone]]s and picking up placed equipment or [[furniture]]. It can also be used to remove [[crops]], and to un-till soil that has previously been tilled with a [[Hoes|Hoe]]. Striking a planted crop will remove the crop, leaving the underlying tilled soil intact along with any [[fertilizer]] present. Striking on tilled soil will revert the tile to an un-tilled state, removing any applied [[Fertilizer|fertilizers]]. | + | It is used mainly for breaking [[stone]]s, although it has other uses and can also remove certain objects. For example, the pickaxe can be used to pick up placed items, such as floor tiles, [[sprinkler]]s, or [[Crafting#Artisan Equipment|artisan equipment]], much like an [[axe]]. And in a similar way the pickaxe can additionally strike small plants like [[weeds]] or other [[crops]] on the farm to remove them also. |
| | | |
− | The Pickaxe may be upgraded at the [[Blacksmith]]. The cost and resource requirements for each upgrade are shown in the table below. With each upgrade level, the number of hits required to break a stone or [[Mining#Mining Nodes|node]] is reduced, and breaking harder types of rocks becomes possible.
| + | Secondarily however, only the pickaxe can un-till soil that has previously been tilled (ie, it can remove strikes from a [[Hoes|Hoe]]). This process is overall done in two stages; striking once will remove any crops on top, leaving the underlying tilled soil intact (including any [[fertilizer]] present). Striking a second time tilled soil will revert the tile to an un-tilled state, removing any applied [[Fertilizer|fertilizers]]. The pickaxe also applies this two-stage removal process to for items placed on top of floor tiles, while the axe will remove both the object and the floor at once. |
| | | |
− | Using the pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to other [[weapons]]. Hitting a [[Rock Crab|Crab]] 5 times with a pickaxe will knock off its shell, causing the crab to flee.
| + | Tertiarily, using the pickaxe on a [[Monsters|Monster]] will deal a small portion of damage, similar to other [[weapons]]. Hitting a [[Rock Crab|Crab]] 5 times with a pickaxe will knock off its shell, causing the crab to flee. |
| | | |
| ==Grades of Pickaxe== | | ==Grades of Pickaxe== |
− | <!--Note: This section is transcluded on the Tools page--> | + | The Pickaxe may be upgraded at the [[Blacksmith]]. The cost and resource requirements for each upgrade are shown in the table below. As a summary of the upgrade effects, with each upgrade level the number of hits required to break a stone or [[Mining#Mining Nodes|node]] is reduced, and it becomes possible to breaking harder types of rocks. |
| + | <!--Note: The following section is transcluded on the Tools page--> |
| <section begin="pickaxe" /> | | <section begin="pickaxe" /> |
| {| class="wikitable" | | {| class="wikitable" |