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10 bytes added ,  09:55, 24 July 2022
→‎Giant Crops: only drop normal-quality items
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===Giant Crops===
 
===Giant Crops===
[[Cauliflower]], [[Melon]]s, or [[Pumpkin]]s planted in a 3x3 pattern can randomly combine into a giant crop. Giant crops drop 15–21 items when harvested with any [[Axes|axe]], which takes three hits.
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[[Cauliflower]], [[Melon]]s, or [[Pumpkin]]s planted in a 3x3 pattern can randomly combine into a giant crop. Giant crops drop 15–21 normal-quality items when harvested with any [[Axes|axe]], taking three hits.
    
At the start of each day, every possible 3x3 grid of crops (including overlaps) has a 1% chance to grow into a giant crop as long as the center crop is fully-grown and watered, and all constituent crops are of the same type. Giant crops won't necessarily appear on the day the crops finish growing; it can happen any day those criteria are met.<ref>See <samp>Crop::newDay</samp> in the game code.</ref>
 
At the start of each day, every possible 3x3 grid of crops (including overlaps) has a 1% chance to grow into a giant crop as long as the center crop is fully-grown and watered, and all constituent crops are of the same type. Giant crops won't necessarily appear on the day the crops finish growing; it can happen any day those criteria are met.<ref>See <samp>Crop::newDay</samp> in the game code.</ref>
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