Changes

Jump to navigation Jump to search
no edit summary
Line 1: Line 1:  
{| style="background:black;float:right;margin-left:16px"
 
{| style="background:black;float:right;margin-left:16px"
|[[File:JOPK_logo.png]]
+
|[[File:JOPK logo.png]]
 
|}
 
|}
 
'''Journey of the Prairie King''' is a SmashTV-style minigame that can be played on one of the arcade machines in [[The Stardrop Saloon]]. Beating the game will award the player with a [[Prairie King Arcade System]], delivered by mail the next day. [[Abigail]] also possesses a console version of the game that can be played during her 2-Heart Event. Random elements of the game are '''''not''''' affected by [[Luck]].<ref name="CAquote" />
 
'''Journey of the Prairie King''' is a SmashTV-style minigame that can be played on one of the arcade machines in [[The Stardrop Saloon]]. Beating the game will award the player with a [[Prairie King Arcade System]], delivered by mail the next day. [[Abigail]] also possesses a console version of the game that can be played during her 2-Heart Event. Random elements of the game are '''''not''''' affected by [[Luck]].<ref name="CAquote" />
Line 13: Line 13:  
The player begins with four lives (shown as "x3" in the upper left), and is instantly killed upon contact with an enemy or projectile.  Losing every life (when the counter changes from "x0" to "x-1") results in a Game Over.  In each level, a timer bar counts down at the top of the screen while waves of [[#Enemies|enemies]] appear from the edges of the screen and move towards the player.  Enemies stop spawning when the timer bar has counted down completely, and the level is completed when all enemies are defeated, allowing progress to the next area.
 
The player begins with four lives (shown as "x3" in the upper left), and is instantly killed upon contact with an enemy or projectile.  Losing every life (when the counter changes from "x0" to "x-1") results in a Game Over.  In each level, a timer bar counts down at the top of the screen while waves of [[#Enemies|enemies]] appear from the edges of the screen and move towards the player.  Enemies stop spawning when the timer bar has counted down completely, and the level is completed when all enemies are defeated, allowing progress to the next area.
   −
Enemies will sometimes drop [[#Items_Dropped_by_Enemies|power-ups]], coins and extra lives upon being killed.  One power-up at a time can be stored in a slot in the top-left, and can be activated by pressing {{Key|Space}}.  If a power-up is picked up while another is already being held, the new power-up is consumed immediately.  Power-ups last only for a short time.
+
Enemies will sometimes drop [[#Items Dropped by Enemies|power-ups]], coins and extra lives upon being killed.  One power-up at a time can be stored in a slot in the top-left, and can be activated by pressing {{Key|Space}}.  If a power-up is picked up while another is already being held, the new power-up is consumed immediately.  Power-ups last only for a short time.
    
==Items Dropped by Enemies==
 
==Items Dropped by Enemies==
Line 29: Line 29:  
|Increases coin count by 5. Appears less often than the single Coin.
 
|Increases coin count by 5. Appears less often than the single Coin.
 
|-
 
|-
|[[File:JOPK_Life.png]]
+
|[[File:JOPK Life.png]]
 
|1-Up
 
|1-Up
 
|Increases life count by 1.
 
|Increases life count by 1.
 
|-
 
|-
|[[File:JOPK_Coffee.png]]
+
|[[File:JOPK Coffee.png]]
 
|Coffee
 
|Coffee
 
|Increases movement speed.  Lasts about 16 seconds.  
 
|Increases movement speed.  Lasts about 16 seconds.  
 
|-
 
|-
|[[File:JOPK_MachineGun.png]]
+
|[[File:JOPK MachineGun.png]]
 
|Heavy Machine Gun
 
|Heavy Machine Gun
 
|Significantly increases fire rate.  Lasts about 12 seconds.
 
|Significantly increases fire rate.  Lasts about 12 seconds.
 
|-
 
|-
|[[File:JOPK_Nuke.png]]
+
|[[File:JOPK Nuke.png]]
 
|Screen Nuke
 
|Screen Nuke
 
|Instantly destroys all enemies on-screen. Enemies killed like this do not drop items.
 
|Instantly destroys all enemies on-screen. Enemies killed like this do not drop items.
 
|-
 
|-
|[[File:JOPK_Shotgun.png]]
+
|[[File:JOPK Shotgun.png]]
 
|Shotgun
 
|Shotgun
 
|Causes three bullets to be fired at once in a cone at a slightly slower rate.  Lasts about 12 seconds.
 
|Causes three bullets to be fired at once in a cone at a slightly slower rate.  Lasts about 12 seconds.
 
|-
 
|-
|[[File:JOPK_SmokeBomb.png]]
+
|[[File:JOPK SmokeBomb.png]]
 
|Smoke Bomb
 
|Smoke Bomb
 
|Teleports the player to a random spot on-screen and causes enemies to stand still with question-marks above their head. Enemies will continue to spawn, building up inside the spawn zones.  Lasts about 4 seconds.
 
|Teleports the player to a random spot on-screen and causes enemies to stand still with question-marks above their head. Enemies will continue to spawn, building up inside the spawn zones.  Lasts about 4 seconds.
 
|-
 
|-
|[[File:JOPK_Star.png]]
+
|[[File:JOPK Star.png]]
 
|Sheriff Badge
 
|Sheriff Badge
 
|Increases fire rate and movement speed, and causes three bullets to be fired at once in a cone. Effectively a combination of the machine gun, shotgun and coffee (although fire-rate and movement speed bonuses are slightly lower than from coffee/machine gun). With max boots/gun upgrades, this item is only a minor buff.  Lasts about 24 seconds.
 
|Increases fire rate and movement speed, and causes three bullets to be fired at once in a cone. Effectively a combination of the machine gun, shotgun and coffee (although fire-rate and movement speed bonuses are slightly lower than from coffee/machine gun). With max boots/gun upgrades, this item is only a minor buff.  Lasts about 24 seconds.
 
|-
 
|-
|[[File:JOPK_Tombstone.png]]
+
|[[File:JOPK Tombstone.png]]
 
|Tombstone
 
|Tombstone
 
|The player becomes a zombie for a brief amount of time, granting increased movement speed and the ability to kill on contact. Enemies flee from the player.  Lasts about 8 seconds.  (Note: This power-up does not grant protection from bullets fired by bosses.)
 
|The player becomes a zombie for a brief amount of time, granting increased movement speed and the ability to kill on contact. Enemies flee from the player.  Lasts about 8 seconds.  (Note: This power-up does not grant protection from bullets fired by bosses.)
 
|-
 
|-
|[[File:JOPK_Wheel.png]]
+
|[[File:JOPK Wheel.png]]
 
|Wagon Wheel
 
|Wagon Wheel
 
|Causes the player to fire in 8 directions at once.  Lasts about 12 seconds.
 
|Causes the player to fire in 8 directions at once.  Lasts about 12 seconds.
Line 79: Line 79:  
|-
 
|-
 
| rowspan="3" style="text-align: center;" | '''1'''
 
| rowspan="3" style="text-align: center;" | '''1'''
|[[File:JOPK_Boots1.png]]
+
|[[File:JOPK Boots1.png]]
 
| rowspan="2" | Boots
 
| rowspan="2" | Boots
 
| {{Price|8|JOPK}}
 
| {{Price|8|JOPK}}
 
| rowspan="2" | Upgrades movement speed.
 
| rowspan="2" | Upgrades movement speed.
 
|-
 
|-
|[[File:JOPK_Boots2.png]]
+
|[[File:JOPK Boots2.png]]
 
| {{Price|20|JOPK}}
 
| {{Price|20|JOPK}}
 
|-
 
|-
|[[File:JOPK_Life.png]]
+
|[[File:JOPK Life.png]]
 
| 1-Up
 
| 1-Up
 
| {{Price|10|JOPK}}
 
| {{Price|10|JOPK}}
Line 93: Line 93:  
|-
 
|-
 
| rowspan="5" style="text-align: center;" | '''2'''
 
| rowspan="5" style="text-align: center;" | '''2'''
|[[File:JOPK_Gun1.png]]
+
|[[File:JOPK Gun1.png]]
 
| rowspan="3" | Gun
 
| rowspan="3" | Gun
 
| {{Price|10|JOPK}}
 
| {{Price|10|JOPK}}
 
| rowspan="3" | Increases shooting speed.
 
| rowspan="3" | Increases shooting speed.
 
|-
 
|-
|[[File:JOPK_Gun2.png]]
+
|[[File:JOPK Gun2.png]]
 
| {{Price|20|JOPK}}
 
| {{Price|20|JOPK}}
 
|-
 
|-
|[[File:JOPK_Gun3.png]]
+
|[[File:JOPK Gun3.png]]
 
| {{Price|30|JOPK}}
 
| {{Price|30|JOPK}}
 
|-
 
|-
|[[File:JOPK_Gun4.png]]
+
|[[File:JOPK Gun4.png]]
 
| Super-Gun
 
| Super-Gun
 
| {{Price|99|JOPK}}
 
| {{Price|99|JOPK}}
 
|Applies the effect of the Shotgun powerup permanently without the fire-rate debuff. Will also be shown as a 4th icon on the left, on top of the other 3. Picking up the shotgun power-up will not increase the bullet spread, but will still decrease fire-rate. This upgrade is only available in [[#Hard Mode|hard mode]].  ''Requires all other gun and ammo upgrades to be purchased before it will appear.''
 
|Applies the effect of the Shotgun powerup permanently without the fire-rate debuff. Will also be shown as a 4th icon on the left, on top of the other 3. Picking up the shotgun power-up will not increase the bullet spread, but will still decrease fire-rate. This upgrade is only available in [[#Hard Mode|hard mode]].  ''Requires all other gun and ammo upgrades to be purchased before it will appear.''
 
|-
 
|-
|[[File:JOPK_Star.png]]
+
|[[File:JOPK Star.png]]
 
| Sheriff Badge
 
| Sheriff Badge
 
| {{Price|10|JOPK}}
 
| {{Price|10|JOPK}}
Line 115: Line 115:  
|-
 
|-
 
| rowspan="4" style="text-align: center;" | '''3'''
 
| rowspan="4" style="text-align: center;" | '''3'''
|[[File:JOPK_Ammo1.png]]
+
|[[File:JOPK Ammo1.png]]
 
| rowspan="3" | Ammo
 
| rowspan="3" | Ammo
 
| {{Price|15|JOPK}}
 
| {{Price|15|JOPK}}
 
| rowspan="3" | Increases bullet damage to 2 / 3 / 4. Bullets gain penetration, such that if a bullet destroys an enemy with damage left over, it will keep going until its damage is depleted, allowing at least two weak enemies to be killed with one bullet.
 
| rowspan="3" | Increases bullet damage to 2 / 3 / 4. Bullets gain penetration, such that if a bullet destroys an enemy with damage left over, it will keep going until its damage is depleted, allowing at least two weak enemies to be killed with one bullet.
 
|-
 
|-
| [[File:JOPK_Ammo2.png]]
+
| [[File:JOPK Ammo2.png]]
 
| {{Price|30|JOPK}}
 
| {{Price|30|JOPK}}
 
|-
 
|-
| [[File:JOPK_Ammo3.png]]
+
| [[File:JOPK Ammo3.png]]
 
| {{Price|45|JOPK}}
 
| {{Price|45|JOPK}}
 
|-
 
|-
|[[File:JOPK_Star.png]]
+
|[[File:JOPK Star.png]]
 
| Sheriff Badge
 
| Sheriff Badge
 
| {{Price|10|JOPK}}
 
| {{Price|10|JOPK}}
Line 237: Line 237:  
|-
 
|-
 
|'''Stage 1 - Prairie'''
 
|'''Stage 1 - Prairie'''
|[[File:JOPK_Level_1_1.png]]
+
|[[File:JOPK Level 1 1.png]]
|[[File:JOPK_Level_1_2.png]]
+
|[[File:JOPK Level 1 2.png]]
|[[File:JOPK_Level_1_3.png]]
+
|[[File:JOPK Level 1 3.png]]
|[[File:JOPK_Level_1_4.png]]
+
|[[File:JOPK Level 1 4.png]]
|[[File:JOPK_Level_1_5.png]]
+
|[[File:JOPK Level 1 5.png]]
 
|-
 
|-
 
|'''Stage 2 - Forest'''
 
|'''Stage 2 - Forest'''
|[[File:JOPK_Level_2_1.png]]
+
|[[File:JOPK Level 2 1.png]]
|[[File:JOPK_Level_2_2.png]]
+
|[[File:JOPK Level 2 2.png]]
|[[File:JOPK_Level_2_3.png]]
+
|[[File:JOPK Level 2 3.png]]
 
|style="text-align: center;"| -
 
|style="text-align: center;"| -
|[[File:JOPK_Level_2_4.png]]
+
|[[File:JOPK Level 2 4.png]]
 
|-
 
|-
 
|'''Stage 3 - Graveyard'''
 
|'''Stage 3 - Graveyard'''
|[[File:JOPK_Level_3_1.png]]
+
|[[File:JOPK Level 3 1.png]]
|[[File:JOPK_Level_3_2.png]]
+
|[[File:JOPK Level 3 2.png]]
|[[File:JOPK_Level_3_3.png]]
+
|[[File:JOPK Level 3 3.png]]
 
|style="text-align: center;"| -
 
|style="text-align: center;"| -
|[[File:JOPK_Level_3_4.png]]
+
|[[File:JOPK Level 3 4.png]]
 
|}
 
|}
 
|}
 
|}
105,522

edits

Navigation menu