| A random probability check which returns a consistent per-{{t|key}} value for the current day (<samp>SYNCED_DAY_TICK</samp>) or game update tick (<samp>SYNCED_TICK_RANDOM</samp>). For example, <samp>SYNCED_RANDOM_DAY cart_rare_seed 0.4</samp> has a 40% chance to be true the first time it's called that day, and will always be the same value if called again with the same key on the same day. | | A random probability check which returns a consistent per-{{t|key}} value for the current day (<samp>SYNCED_DAY_TICK</samp>) or game update tick (<samp>SYNCED_TICK_RANDOM</samp>). For example, <samp>SYNCED_RANDOM_DAY cart_rare_seed 0.4</samp> has a 40% chance to be true the first time it's called that day, and will always be the same value if called again with the same key on the same day. |