* When a farmhand warps to a location, the game fetches the real location from the host player before the warp completes. For a short while, the farmhand may have a null <samp>currentLocation</samp> field while they're between locations. | * When a farmhand warps to a location, the game fetches the real location from the host player before the warp completes. For a short while, the farmhand may have a null <samp>currentLocation</samp> field while they're between locations. |