Changes

Jump to navigation Jump to search
try to describe bug I've never experienced
Line 278: Line 278:  
* Leaving the game just before the Gopher carrying sequence begins, then starting a new game, will cause the Gopher carrying sequence to happen anyway before the first level begins while still resetting your upgrades, lives and coin counter as normal for a brand new run.
 
* Leaving the game just before the Gopher carrying sequence begins, then starting a new game, will cause the Gopher carrying sequence to happen anyway before the first level begins while still resetting your upgrades, lives and coin counter as normal for a brand new run.
 
* In the windowed steam version the top of the mini-game is cut off hiding the level timer.
 
* In the windowed steam version the top of the mini-game is cut off hiding the level timer.
* If Stardew Valley disconnects you in multiplayer while inside Journey of the Prairie King, the level music will repeat constantly on top of the rest of the game music.
+
* If Stardew Valley disconnects you in multiplayer while inside Journey of the Prairie King, upon rejoining the game, the level music may repeat constantly on top of the rest of the game music.
    
==References==
 
==References==
105,522

edits

Navigation menu