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Modding:Migrate to Stardew Valley 1.6
(view source)
Revision as of 02:34, 30 September 2023
261 bytes added
,
02:34, 30 September 2023
→Custom objects
:
+ custom fields
Line 1,635:
Line 1,635:
* revamped geode drops with support for conditions, probabilities, and item queries;
* revamped geode drops with support for conditions, probabilities, and item queries;
* expanded food/drink buffs (e.g. set a custom buff ID, add a custom buff icon, etc);
* expanded food/drink buffs (e.g. set a custom buff ID, add a custom buff icon, etc);
−
* context tags (moved from the former <samp>Data/ObjectContextTags</samp> asset).
+
* context tags (moved from the former <samp>Data/ObjectContextTags</samp> asset)
;
+
* [[#Custom data fields|custom fields]] to let framework mods support additional features
.
This consists of a string → model lookup, where...
This consists of a string → model lookup, where...
Line 1,787:
Line 1,788:
"ContextTags": [ "color_yellow", "fish_ocean", "fish_upright", "season_summer" ]
"ContextTags": [ "color_yellow", "fish_ocean", "fish_upright", "season_summer" ]
</syntaxhighlight>
</syntaxhighlight>
+
|}
+
+
====Advanced====
+
{| class="wikitable"
+
|-
+
! field
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! purpose
+
|-
+
| <samp>CustomFields</samp>
+
| ''(Optional)'' The [[#Custom data fields|custom fields]] for this entry.
|}
|}
Pathoschild
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