Changes

Add decompilation step which tripped me up
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:## Click ''View > Options'', scroll to the "Other" section at the bottom, and enable "Always qualify member references".
 
:## Click ''View > Options'', scroll to the "Other" section at the bottom, and enable "Always qualify member references".
 
:# Open <samp>Stardew Valley.dll</samp> in ILSpy.
 
:# Open <samp>Stardew Valley.dll</samp> in ILSpy.
 +
:# Make sure ''C#'' is selected in the language drop-down (not IL, IL with C#, or ReadyToRun).
 
:# Right-click on ''Stardew Valley'' and choose ''Save Code'' to create a decompiled project you can open in Visual Studio.
 
:# Right-click on ''Stardew Valley'' and choose ''Save Code'' to create a decompiled project you can open in Visual Studio.
  
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