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→‎Player info & progress: update for 1.6.0 build 23352 (added PLAYER_HAS_RUN_TRIGGER_ACTION)
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| <samp>PLAYER_HAS_READ_LETTER {{t|player}} {{t|id}}</samp>
 
| <samp>PLAYER_HAS_READ_LETTER {{t|player}} {{t|id}}</samp>
 
| Whether the [[#Target player|specified player(s)]] have read a letter, where {{t|id}} is the internal mail ID (spaces allowed). For example, <code>PLAYER_HAS_READ_LETTER Any Visited_Island</code>.
 
| Whether the [[#Target player|specified player(s)]] have read a letter, where {{t|id}} is the internal mail ID (spaces allowed). For example, <code>PLAYER_HAS_READ_LETTER Any Visited_Island</code>.
 +
|-
 +
| <samp>PLAYER_HAS_RUN_TRIGGER_ACTION {{t|player}} {{t|id}}</samp>
 +
| Whether the [[#Target player|specified player(s)]] have applied the [[Modding:Trigger actions|trigger action]] with the given {{t|id}}.
 
|-
 
|-
 
| <samp>PLAYER_HAS_SECRET_NOTE {{t|player}} {{t|id}}</samp>
 
| <samp>PLAYER_HAS_SECRET_NOTE {{t|player}} {{t|id}}</samp>
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|-
 
|-
 
| <samp>PLAYER_HAS_SEEN_EVENT {{t|player}} {{t|id}}</samp>
 
| <samp>PLAYER_HAS_SEEN_EVENT {{t|player}} {{t|id}}</samp>
| Whether the [[#Target player|specified player(s)]] have seen the event with given {{t|id}}.
+
| Whether the [[#Target player|specified player(s)]] have seen the event with the given {{t|id}}.
 
|-
 
|-
 
| <samp>PLAYER_HAS_TOWN_KEY {{t|player}}</samp>
 
| <samp>PLAYER_HAS_TOWN_KEY {{t|player}}</samp>
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