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Undo revision 154071 by 9000 (talk) Either format is fine
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==Statue Of Uncertainty==
 
==Statue Of Uncertainty==
 
<section begin="statueofuncertainty" />
 
<section begin="statueofuncertainty" />
The <includeonly>[[The Sewers#Statue Of Uncertainty|</includeonly>Statue Of Uncertainty<includeonly>]] in [[The Sewers]]</includeonly> allows the player to change <noinclude>[[Skills|</noinclude>professions<noinclude>]]</noinclude>. After donating {{price|10000}}, the statue requires the player to choose one skill to change. That night after the player goes to bed, the Level 5 "Choose a profession" screen will appear, followed by the corresponding Level 10 "Choose a profession" screen for the skill selected at the statue.
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The <includeonly>[[The Sewers#Statue Of Uncertainty|</includeonly>Statue Of Uncertainty<includeonly>]] in [[The Sewers]]</includeonly> allows the player to change <noinclude>[[Skills|</noinclude>professions<noinclude>]]</noinclude>. After donating {{price|10000}}, the statue requires the player to choose one skill to change. That night after the player goes to bed, the Level 5 "Choose a profession" screen will appear, followed by the corresponding Level 10 "Choose a profession" screen for the skill selected at the statue.
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Only skills for which professions have already been chosen will appear on the Statue's menu. As soon as the player chooses a profession to change, the bonuses for existing professions disappear. Skills that give bonuses to sell prices will not apply to items placed in the [[Shipping|shipping bin]] the day the profession is changed.
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Only skills for which professions have already been chosen will appear on the Statue's menu. As soon as the player chooses a profession to change, the bonuses for existing professions disappear. Skills that give bonuses to sell prices will not apply to items placed in the [[Shipping|shipping bin]] the day the profession is changed.
    
Just like levelling up a skill at the end of the day causes the player to wake up with full [[energy]] the next day no matter what, using this statue on any given day will cause the player to wake up with full energy the next day as well.<section end="statueofuncertainty"/>
 
Just like levelling up a skill at the end of the day causes the player to wake up with full [[energy]] the next day no matter what, using this statue on any given day will cause the player to wake up with full energy the next day as well.<section end="statueofuncertainty"/>
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{{clear}}
    
==Mutant Bug Lair==
 
==Mutant Bug Lair==
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<gallery mode=packed widths=100% heights=100%>
 
<gallery mode=packed widths=100% heights=100%>
 
KrobusInSewer.png|Krobus in Sewer
 
KrobusInSewer.png|Krobus in Sewer
Sewer Confrontation Krobos Dwarf.png|Confrontation with the Dwarf
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Sewer Confrontation Krobos Dwarf.png|Confrontation with Dwarf
 
Gate Sewer Key.png|Opening the gate
 
Gate Sewer Key.png|Opening the gate
 
Statue Of Uncertainty.png|Statue of Uncertainty
 
Statue Of Uncertainty.png|Statue of Uncertainty
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{{History|1.0|Introduced.}}
 
{{History|1.0|Introduced.}}
 
{{History|1.1|Added passage to [[Mutant Bug Lair]].}}
 
{{History|1.1|Added passage to [[Mutant Bug Lair]].}}
{{History|1.3.27|Added the [[#Statue Of Uncertainty|Statue Of Uncertainty]].}}
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{{History|1.3.27|Added Statue Of Uncertainty.}}
{{History|1.4.1|Profession bonuses now disappear as soon as a profession to change is chosen at the Statue of Uncertainty. Only skills that have already chosen professions are shown in the Statue's menu.}}
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{{History|1.4.1|Profession bonuses now disappear as soon as a profession to change is chosen at the Statue of Uncertainty. Only skills that have already chosen professions are shown in the Statue's menu.}}
{{History|1.5|The [[Radioactive Carp]] can now be caught.}}
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{{History|1.5|[[Radioactive Carp]] can now be caught.}}
    
{{NavboxLocations}}
 
{{NavboxLocations}}
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