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==1.6.1==
 
==1.6.1==
 
Stardew Valley 1.6.1 was [https://steamcommunity.com/games/413150/announcements/detail/4143947429349868720 released] on 19 March 2024.
 
Stardew Valley 1.6.1 was [https://steamcommunity.com/games/413150/announcements/detail/4143947429349868720 released] on 19 March 2024.
:* Fixed botched German egg quest text (for new players going forward)
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:* Fixed botched German egg quest text (for new players going forward).
:* Prevent animal page from crashing when clicking on the scroll bar when there are a low number of animals
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:* Prevent animal page from crashing when clicking on the scroll bar when there are a low number of animals.
:* Fix Junimo harvester in save crash
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:* Fix Junimo harvester in save crash.
:* Fix Meadowlands farm quest persisting if the farm icon was selected, but then another farm was started
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:* Fix Meadowlands farm quest persisting if the farm icon was selected, but then another farm was started.
:* Fixed the telephone robin house upgrade question being malformed
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:* Fixed the telephone robin house upgrade question being malformed.
:* Improved cases where the quest title could go off the edge of the quest log
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:* Improved cases where the quest title could go off the edge of the quest log.
:* Fixed eyebrow accessory looking weird when fishing
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:* Fixed eyebrow accessory looking weird when fishing.
:* Don't allow clipboard to be set to a null string
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:* Don't allow clipboard to be set to a null string.
:* Fixed crash when farmhand re-connects to town during green rain (and potentially other related crashes)
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:* Fixed crash when farmhand re-connects to town during green rain (and potentially other related crashes).
:* Fixed several map tile issues and places where forage could spawn out of bounds
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:* Fixed several map tile issues and places where forage could spawn out of bounds.
    
==1.6==
 
==1.6==
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:** dynamic dialogues which react to things that happened;
 
:** dynamic dialogues which react to things that happened;
 
:** custom flower dance acceptance dialogue;
 
:** custom flower dance acceptance dialogue;
:** restored missing dialogue (like Emily and Shane's [[Flower Dance|flower dance]] custom accept-dance dialogues when married to the player, Shane's dialogue when browsing the Saloon vending machine, Lewis congratulating female farmers after their wedding, a line in Maru's 14-heart event, three dialogues from Sam related to Kent, two randomized dialogues when an NPC buys an item you sold to a shop, two speech bubbles from Marnie and Robin when you enter their shop building, and a fortune teller dialogue for your potential spouse);
+
:** restored missing dialogue (like [[Emily]] and [[Shane]]'s [[Flower Dance|flower dance]] custom accept-dance dialogues when married to the player, [[Shane]]'s dialogue when browsing [[The Stardrop Saloon|the Saloon]] vending machine, [[Lewis]] congratulating female farmers after their wedding, a line in [[Maru]]'s 14-heart event, three dialogues from [[Sam]] related to [[Kent]], two randomized dialogues when an NPC buys an item you sold to a shop, two speech bubbles from [[Marnie]] and [[Robin]] when you enter their shop building, and a fortune teller dialogue for your potential spouse);
 
:** and more.
 
:** and more.
 
:* You can now get multiple pets (after getting max hearts with your starter pet).
 
:* You can now get multiple pets (after getting max hearts with your starter pet).
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:* NPCs now have winter outfits.
 
:* NPCs now have winter outfits.
 
:* Festivals now have map and dialogue changes every second year (except the night market and desert festival).
 
:* Festivals now have map and dialogue changes every second year (except the night market and desert festival).
:* Added a golden Joja parrot, which you can pay to find all remaining [[Golden Walnut|golden walnuts]] on ginger island.
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:* Added a golden Joja parrot, which you can pay to find all remaining [[Golden Walnut|golden walnuts]] on Ginger Island.
 
:* Added perfection waivers, a new Joja way to bypass [[perfection]] challenges.
 
:* Added perfection waivers, a new Joja way to bypass [[perfection]] challenges.
:* Added a prize machine in Lewis' house. You can collect prize tickets as a reward for completing quests and special orders, and from repeated egg/ice festival wins.
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:* Added a prize machine in [[Lewis]]' house. You can collect prize tickets as a reward for completing quests and special orders, and from repeated egg/ice festival wins.
 
:* A [[bookseller]] now comes to town twice a season.
 
:* A [[bookseller]] now comes to town twice a season.
 
:* Added [[Mystery Box|mystery boxes]].
 
:* Added [[Mystery Box|mystery boxes]].
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:* Added some new remix bundles.
 
:* Added some new remix bundles.
 
:* You can now place hats on cats and dogs.
 
:* You can now place hats on cats and dogs.
:* You can now upgrade the [[copper pan]] into steel, gold, and iridium pans.
+
:* You can now upgrade the [[Copper Pan|copper pan]] into steel, gold, and iridium pans.
 
:* You can now enchant pans with Archaeologist, Generous, Fisher, and Reaching.
 
:* You can now enchant pans with Archaeologist, Generous, Fisher, and Reaching.
 
:* Added a "Special Items & Powers" tab to replace the wallet. The wallet area now tracks a selection of progress markers.
 
:* Added a "Special Items & Powers" tab to replace the wallet. The wallet area now tracks a selection of progress markers.
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:* You can now add anchors, treasure chests, and pearls to fish tanks.
 
:* You can now add anchors, treasure chests, and pearls to fish tanks.
 
:* Pierre now sells a few random items at the winter star booth (at a markup!).
 
:* Pierre now sells a few random items at the winter star booth (at a markup!).
:* Added a jingling sound when running with the cinderclown shoes on.
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:* Added a jingling sound when running with the [[Cinderclown Shoes|cinderclown]] shoes on.
 
:* Baby toss now has a chance to crit.
 
:* Baby toss now has a chance to crit.
 
:* Added a skull cavern statue that can be used to toggle hard mode in the skull cave (after completing Qi's challenge).
 
:* Added a skull cavern statue that can be used to toggle hard mode in the skull cave (after completing Qi's challenge).
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:* Added [[Quests#List of Special Orders|special orders]], more dynamic late-game quests which let you help villagers with their personal projects through a special orders board in town. These can include more varied goals and rewards, temporary world changes (like new enemies for the duration of the quest), permanent changes (''e.g.,'' new shop inventory), and post-completion events.
 
:* Added [[Quests#List of Special Orders|special orders]], more dynamic late-game quests which let you help villagers with their personal projects through a special orders board in town. These can include more varied goals and rewards, temporary world changes (like new enemies for the duration of the quest), permanent changes (''e.g.,'' new shop inventory), and post-completion events.
 
:* Added a second [[Carpenter's Shop#Community Upgrades|community upgrade]].
 
:* Added a second [[Carpenter's Shop#Community Upgrades|community upgrade]].
:* Added a more difficult version of the mines and skull caverns, which includes new and more powerful monsters along with better drops. These can be accessed late-game, and can optionally be toggled permanently using the [[The Mines#Shrine of Challenge|Shrine of Challenge]].
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:* Added a more difficult version of [[The Mines|the mines]] and the [[Skull Cavern]], which includes new and more powerful monsters along with better drops. These can be accessed late-game, and can optionally be toggled permanently using the [[The Mines#Shrine of Challenge|Shrine of Challenge]].
 
:* Added new enemies which appear in the difficult mines:
 
:* Added new enemies which appear in the difficult mines:
 
:** [[Shadow Sniper|shadow sniper]];
 
:** [[Shadow Sniper|shadow sniper]];
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