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+ 1.6.3 (from official announcement with light grouping/formatting)
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==1.6.3==
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Stardew Valley 1.6.2 was [https://store.steampowered.com/news/app/413150/view/4206998459074597475 released] on 27 March 2024.
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; New content & features
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:* You can now access Clint's shop and geode service while your tool is being upgraded.
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:* Added Krobus portrait.
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:* Adds mine cart shortcut to year 1 Spirit's Eve festival.
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:* You can now paint the new cabins (at 3rd upgrade level).
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; Balance changes
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:* Increased raccoon bug meat and bat wing request amount
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:* Harvesting moss now grants 1 foraging exp per moss.
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:* Infinite Power achievement is now more generous with how it activates, allowing pre-1.6 saves to trigger the achievement.
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:* You now have to collect (not just donate) the 4 prismatic shards for the "Four Precious Stones" Qi Quest.
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:* The JunimoKart Qi Quest now rewards 20 Qi gems (up from 10).
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:* Adult mossy green rain trees boost the moss growth rate of nearby trees.
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:* Adjustments to moss growth (grows slower on sunny summer days, recovers slower after harvest).
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:* Reduced meteorite prismatic shard chance (100% -> 25%).
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:* Ancient seed packets excluded from sale at traveling cart.
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; Quality of life changes
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:* Made waterfall and other ambient positional sounds fade out more smoothly.
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:* Added a catch-all case: if it's year 2 and you don't have a pet (for any reason), you can start adoptinng them from Marnie's.
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; Bug fixes
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:* Adds new cabins to starter layouts for multiplayer.
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:* Starter cabins now appear in the actual order intended.
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:* If a Journal quest title is too wide, the clock icon and the rest of the text will be shifted down to make room.
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:* You can now press the Escape or menu button to "go back" on a shipping menu category page
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:* Made berry bush state consistent overnight and on load (both at 20% plus a small new random bonus chance).
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:* Minor graphical fixes.
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:* Fixes several translation errors and missing translations.
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:* Fixes large character sprites having a visual glitch (e.g. bear, island frog, clint hammering).
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:* Fixed a visual error in the shop menu if an item's name was longer than the width of the menu.
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:* Fix a crash related to the new festival.
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:* Fix a bug that was causing excess trash to be fished.
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:* Fixed bug preventing Emily's 10 heart mail and event from triggering.
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:* Fixed some graphics issues with Shipping menu.
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:* Fixed several more spawn-out-of-bounds cases.
    
==1.6.2==
 
==1.6.2==
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