Line 5: |
Line 5: |
| | | |
| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
| + | |
| + | ==1.6.3== |
| + | Stardew Valley 1.6.2 was [https://store.steampowered.com/news/app/413150/view/4206998459074597475 released] on 27 March 2024. |
| + | |
| + | ; New content & features |
| + | :* You can now access Clint's shop and geode service while your tool is being upgraded. |
| + | :* Added Krobus portrait. |
| + | :* Adds mine cart shortcut to year 1 Spirit's Eve festival. |
| + | :* You can now paint the new cabins (at 3rd upgrade level). |
| + | |
| + | ; Balance changes |
| + | :* Increased raccoon bug meat and bat wing request amount |
| + | :* Harvesting moss now grants 1 foraging exp per moss. |
| + | :* Infinite Power achievement is now more generous with how it activates, allowing pre-1.6 saves to trigger the achievement. |
| + | :* You now have to collect (not just donate) the 4 prismatic shards for the "Four Precious Stones" Qi Quest. |
| + | :* The JunimoKart Qi Quest now rewards 20 Qi gems (up from 10). |
| + | :* Adult mossy green rain trees boost the moss growth rate of nearby trees. |
| + | :* Adjustments to moss growth (grows slower on sunny summer days, recovers slower after harvest). |
| + | :* Reduced meteorite prismatic shard chance (100% -> 25%). |
| + | :* Ancient seed packets excluded from sale at traveling cart. |
| + | |
| + | ; Quality of life changes |
| + | :* Made waterfall and other ambient positional sounds fade out more smoothly. |
| + | :* Added a catch-all case: if it's year 2 and you don't have a pet (for any reason), you can start adoptinng them from Marnie's. |
| + | |
| + | ; Bug fixes |
| + | :* Adds new cabins to starter layouts for multiplayer. |
| + | :* Starter cabins now appear in the actual order intended. |
| + | :* If a Journal quest title is too wide, the clock icon and the rest of the text will be shifted down to make room. |
| + | :* You can now press the Escape or menu button to "go back" on a shipping menu category page |
| + | :* Made berry bush state consistent overnight and on load (both at 20% plus a small new random bonus chance). |
| + | :* Minor graphical fixes. |
| + | :* Fixes several translation errors and missing translations. |
| + | :* Fixes large character sprites having a visual glitch (e.g. bear, island frog, clint hammering). |
| + | :* Fixed a visual error in the shop menu if an item's name was longer than the width of the menu. |
| + | :* Fix a crash related to the new festival. |
| + | :* Fix a bug that was causing excess trash to be fished. |
| + | :* Fixed bug preventing Emily's 10 heart mail and event from triggering. |
| + | :* Fixed some graphics issues with Shipping menu. |
| + | :* Fixed several more spawn-out-of-bounds cases. |
| | | |
| ==1.6.2== | | ==1.6.2== |