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:''See also: [[Secrets]].''
'''Random farm events''' happen overnight when the player sleeps.
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'''Random Farm Events''' happen overnight when the player sleeps.
    
==Farm events==
 
==Farm events==
One farm event is randomly selected each night. An event is always selected (except if there's a wedding), but it might have extra requirements that make it do nothing; in that case, it still prevents other events from triggering. The event is chosen in the order listed below.
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One farm event is randomly selected each night. An event is always selected (except if there's a [[Marriage|wedding]]), but it might have extra requirements that make it do nothing; in that case, it still prevents other events from triggering. The event is chosen in the order listed below.
    
===Nothing===
 
===Nothing===
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===Strong wind storm===
 
===Strong wind storm===
A strong wind storm fells [[Big Tree|The Big Tree]] which replaces it with [[Giant Stump|The Giant Stump]]. The quest has a 10% chance to trigger each night after the greenhouse construction. The stump may then be interacted with to begin the [[Quests#The Giant Stump|"The Giant Stump"]] quest.
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A strong wind storm fells the [[Big Tree]] which replaces it with the [[Giant Stump]]. The quest has a 10% chance to trigger each night after the greenhouse construction. The stump may then be interacted with to begin the [[Quests#The Giant Stump|"The Giant Stump"]] quest.
    
===The Crop Fairy===
 
===The Crop Fairy===
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The crop fairy fully grows all crops in a 5x5 area around the selected crop, so they're ready to harvest. Although the center crop can't be from [[Crafting#Seeds|Wild Seeds]], one of the surrounding crops can be; in that case, they'll all produce the same item chosen at random.
 
The crop fairy fully grows all crops in a 5x5 area around the selected crop, so they're ready to harvest. Although the center crop can't be from [[Crafting#Seeds|Wild Seeds]], one of the surrounding crops can be; in that case, they'll all produce the same item chosen at random.
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[[File:fairy.png|thumb|none|The crop fairy visiting at night.]]
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[[File:Fairy.png|thumb|left|The Crop Fairy visiting at night.]]
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{{Clear}}
    
===The Witch===
 
===The Witch===
There's a 1% chance of the witch event being chosen. The event randomly chooses one [[coop]] (each with an 80% chance if it's been upgraded at least once, and has fewer than 50 placed objects), or one [[Slime Hutch]] (each with a 50% chance if it contains at least one [[Slimes|slime]] or other NPC, and has no [[Wicked Statue]]). If a Coop or a Slime Hutch wasn't selected, the event does nothing.
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There's a 1% chance of the witch event being chosen. The event randomly chooses one [[coop]] (each with an 80% chance if it's been upgraded at least once, and has fewer than 50 placed objects), or one [[Slime Hutch]] (each with a 50% chance if it contains at least one [[Slimes|slime]] or other NPC, and has no [[Wicked Statue]]). If one of the following buildings were not selected, the event does nothing.
    
The witch flies over the selected building.
 
The witch flies over the selected building.
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===Meteorite===
 
===Meteorite===
[[File:meteorite 2.png|thumb|right|A meteorite on the farm.]]
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[[File:Meteorite 2.png|thumb|right|A meteorite on the Farm.]]
There's a 1% chance of the meteorite event being chosen. The event chooses a random 3x3 area on the farm and checks if there's a 2x2 area within that contains no water, placed objects that block movement, buildings, resource clumps, or farm animals. If no such 2x2 area is found, the event does nothing.
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There's a 1% chance of the meteorite event being chosen. The event chooses a random 3x3 area on [[the Farm]] and checks if there's a 2x2 area within that contains no water, placed objects that block movement, buildings, resource clumps, or farm animals. If no such 2x2 area is found, the event does nothing.
    
A unique <samp>Meteorite</samp> sound effect plays and a meteorite appears the next day on the farm in the selected area. Any crops or paths in that area are destroyed. This can be counter-productive, especially if the crops being grown are of more value than the loot from the meteorite. In the morning, a message is shown saying "An explosion was heard in the night..."
 
A unique <samp>Meteorite</samp> sound effect plays and a meteorite appears the next day on the farm in the selected area. Any crops or paths in that area are destroyed. This can be counter-productive, especially if the crops being grown are of more value than the loot from the meteorite. In the morning, a message is shown saying "An explosion was heard in the night..."
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[[File:OriginalMeteorite.png|thumb|right|The 'original' meteorite]]
 
[[File:OriginalMeteorite.png|thumb|right|The 'original' meteorite]]
[[File:meteorite 3.png|thumb|500px|left|Message shown in the morning.]]
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[[File:Meteorite 3.png|thumb|left|500px|Message shown in the morning.]]
[[File:meteorite 4.png|thumb|500px|left|Message shown when using a low-level pickaxe on a meteorite.]]{{Clear}}
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[[File:Meteorite 4.png|thumb|left|500px|Message shown when using a low-level pickaxe on a meteorite.]]
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{{Clear}}
    
'''Trivia:''' From [[Version History#1.0|v1.0]] to [[Version History#1.04|v1.04]] of the game (''i.e.,'' from February 26, 2016 to March 1, 2016), the meteorite was gray with no spiky projections.
 
'''Trivia:''' From [[Version History#1.0|v1.0]] to [[Version History#1.04|v1.04]] of the game (''i.e.,'' from February 26, 2016 to March 1, 2016), the meteorite was gray with no spiky projections.
    
===Strange Capsule===
 
===Strange Capsule===
After year one, there's a 0.8% chance of the strange capsule event being chosen. The event does something only if a randomly chosen tile on the farm is clear and allows item placement. It will emit a small amount of light when placed. In the morning, a message is shown saying "A strange sound was heard in the night..."
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After Year 1, there's a 0.8% chance of the strange capsule event being chosen. The event does something only if a randomly chosen tile on the farm is clear and allows item placement. It will emit a small amount of light when placed. In the morning, a message is shown saying "A strange sound was heard in the night..."
    
A unique <samp>UFO</samp> sound effect plays, and a Strange Capsule appears on a random tile of the farm.<ref name="strangecapsule" /> The strange capsule can be picked up and placed around the farm. It turns into a broken Empty Capsule after about three days, which enables a [[Secrets#Strange Capsule|further Easter egg]]. It can also turn into a broken Empty Capsule if applied with [[Fairy Dust]]. Once this event has happened in a save file, it cannot happen again.
 
A unique <samp>UFO</samp> sound effect plays, and a Strange Capsule appears on a random tile of the farm.<ref name="strangecapsule" /> The strange capsule can be picked up and placed around the farm. It turns into a broken Empty Capsule after about three days, which enables a [[Secrets#Strange Capsule|further Easter egg]]. It can also turn into a broken Empty Capsule if applied with [[Fairy Dust]]. Once this event has happened in a save file, it cannot happen again.
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The Strange Capsule cannot spawn on the Ginger Island farm, but the event may still happen while sleeping in the Island Farmhouse. In this case, the Strange Capsule will appear as usual in a random location on the mainland farm.
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The Strange Capsule cannot spawn on the [[Ginger Island]] farm, but the event may still happen while sleeping in the [[Island Farmhouse]]. In this case, the Strange Capsule will appear as usual in a random location on the mainland farm.
    
{|
 
{|
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===Stone Owl===
 
===Stone Owl===
There's a 0.5% chance of the stone owl event being chosen. The event checks the same conditions as the [[#Strange Capsule|strange capsule event]], though unlike the Strange Capsule, more than one Stone Owl can spawn in a save file and the Stone Owl can appear during year one.
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There's a 0.5% chance of the stone owl event being chosen. The event checks the same conditions as the [[#Strange Capsule|strange capsule event]], though unlike the Strange Capsule, more than one Stone Owl can spawn in a save file and the Stone Owl can appear during Year 1.
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An <samp>owl</samp> sound effect plays, and a unique [[Furniture#Special Items|Stone Owl]] appears on a random tile of the farm. This owl is unrelated to the [[Stone Owl]] sold at the [[Night Market]].
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An <samp>owl</samp> sound effect plays, and a unique [[Furniture#Special Items|Stone Owl]] appears on a random tile of [[the Farm]]. This owl is unrelated to the [[Stone Owl]] sold at the [[Night Market]].
    
The description reads: "It's not clear where this came from, but it looks very fine."
 
The description reads: "It's not clear where this came from, but it looks very fine."
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[[File:Stone Owl Random.png|thumb|none|The Stone Owl]]
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[[File:Stone Owl Random.png|thumb|left|The Stone Owl]]
    
==Personal events==
 
==Personal events==
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===Child is born or delivered===
 
===Child is born or delivered===
 
:''See also: [[Children]]''
 
:''See also: [[Children]]''
This event is chosen if the player agreed to have a child 14 days ago in the [[#Spouse asks for a child|spouse asks for a child]] event. The child appears in the farmhouse crib the next day.
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This event is chosen if the player agreed to have a child 14 days ago in the [[#Spouse asks for a child|spouse asks for a child]] event. The child appears in the farmhouse crib the next day.
    
'''Bug:''' if another event is selected above, the child is never born or delivered.
 
'''Bug:''' if another event is selected above, the child is never born or delivered.
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If married to an NPC:
 
If married to an NPC:
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: This event has a 5% chance of being chosen if the player has been married for at least 7 days, sleeping at home, have at least 10 hearts with their spouse, have the [[Farmhouse|nursery upgrade]], have not [[Carpenter's_Shop#House_Renovations|removed the crib]], aren't already having a child, and have no children or one child at the toddler age.
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: This event has a 5% chance of being chosen if the player has been married for at least 7 days, sleeping at home, have at least 10 hearts with their spouse, have the [[Farmhouse|nursery upgrade]], have not [[Carpenter's Shop#House Renovations|removed the crib]], aren't already having a child, and have no children or one child at the toddler age.
    
: The player's spouse asks them if they want a child. If agreed to, the [[#Child is born or delivered|child is born or delivered]] after 14 days.
 
: The player's spouse asks them if they want a child. If agreed to, the [[#Child is born or delivered|child is born or delivered]] after 14 days.
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===Wild animal attack===
 
===Wild animal attack===
:''See also: [[Animals#Wild Animal Attacks|Animals]]''
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:''See also: [[Animals#Wild Animal Attacks|Animals]]''
 
This event is guaranteed to be chosen if no other event was, but has a 50% chance of doing nothing. The event randomly chooses one [[barn]] or [[coop]] whose door is closed with some animals outdoors (each with a chance equal to ''1 / number of buildings'', ''e.g.,'' 100% for one building and 50% for two).  
 
This event is guaranteed to be chosen if no other event was, but has a 50% chance of doing nothing. The event randomly chooses one [[barn]] or [[coop]] whose door is closed with some animals outdoors (each with a chance equal to ''1 / number of buildings'', ''e.g.,'' 100% for one building and 50% for two).  
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A unique sound of dogs plays, and one animal left outside of the selected building disappears permanently. All other animals show a message indicating "something bad happened last night", but are otherwise unaffected.
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A unique sound of dogs plays, and one animal left outside of the selected building disappears permanently. All other animals show a message indicating "Something bad happened last night.", but are otherwise unaffected.
 
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[[File:AnimalAttackDialogue.png|thumb|none|150px|Animal info shown after an attack.]]
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==See also==
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[[File:AnimalAttackDialogue.png|thumb|left|150px|Animal info shown after an attack.]]
* [[Secrets]]
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{{Clear}}
    
==History==
 
==History==
{{History|1.6.3|Reduced rate of [[Meteorite]] dropping [[Prismatic Shard]] from 100% to 25%.}}
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{{History|1.5|Fixed spawn requirements for the random [[#Stone Owl|Stone Owl]] and [[#Strange Capsule|Strange Capsule]] night events, making them much less rare.<ref name="twitter"/> There is a new Strange Capsule secret.}}
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{{History|1.5.3|The Strange Capsule now only spawns once per game. Made the Stone Owl rarer and touched up the sprite.}}
 
{{History|1.6|Added Strong Wind Storm random event.}}
 
{{History|1.6|Added Strong Wind Storm random event.}}
{{History|1.5|Fixed spawn requirements for the random Stone Owl and Strange Capsule night events, making them much less rare.<ref name="twitter"/> There is a new Strange Capsule secret.}}
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{{History|1.6.3|Reduced rate of the [[#Meteorite|Meteorite]] dropping a [[Prismatic Shard]] from 100% to 25%.}}
{{History|1.5.3|The Strange Capsule now only spawns once per game. Made Stone Owl rarer and touched up the sprite.}}
      
==References==
 
==References==
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