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'''Summer''' is the second [[Seasons|season]] new players play through. It is followed by [[Fall]] and preceded by [[Spring]].
 
'''Summer''' is the second [[Seasons|season]] new players play through. It is followed by [[Fall]] and preceded by [[Spring]].
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In Summer, [[grass]] remains green, although noticeably yellower than the spring grass was. Butterflies can be seen flying across the screen. Any [[Crops#Spring Crops|Spring-only crops]] wilt and die on the 1st of Summer. New [[crops]], [[fish]], and [[Foraging|forageable items]] are available.
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In Summer, the [[grass]] remains green, although noticeably yellower than the spring grass was. Butterflies can be seen flying across the screen. Any [[Crops#Spring Crops|Spring-only crops]] wilt and die on the 1st of Summer. New [[crops]], [[fish]], and [[Foraging|forageable items]] are available.
    
The [[Ice Cream Stand]] opens in summer.
 
The [[Ice Cream Stand]] opens in summer.
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{{main article|Crops#Summer Crops{{!}}Crops}}
 
{{main article|Crops#Summer Crops{{!}}Crops}}
 
:''See also: [[Farming#Experience Points]]''
 
:''See also: [[Farming#Experience Points]]''
The following [[Crops]] can be grown in Summer. Note that the "Seed Price" shown is the [[Pierre's General Store|General Store]] price, unless otherwise indicated. "Maximum Harvests per Season" assumes no [[fertilizer]] is used and the [[Farming#Farming Skill|Agriculturist profession]] is not chosen. "Gold/Day" assumes no fertilizer is used and the [[Farming#Farming Skill|Tiller profession]] is not chosen. See the [[Crops#Gold per Day|Crops page]] for the full calculation.
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The following [[Crops]] can be grown in Summer. Note that the "Seed Price" shown is the [[Pierre's General Store|General Store]] price, unless otherwise indicated. "Maximum Harvests per Season" assumes no [[fertilizer]] is used and the [[Farming#Farming Skill|Agriculturist profession]] is not chosen. "Gold/Day" assumes no fertilizer is used and the [[Farming#Farming Skill|Tiller profession]] is not chosen. See the [[Crops#Gold per Day|Crops page]] for the full calculation.
    
===Single Harvest===
 
===Single Harvest===
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==Forage==
 
==Forage==
 
{{main article|Foraging#Summer{{!}}Foraging}}
 
{{main article|Foraging#Summer{{!}}Foraging}}
The {{name|Rainbow Shell|class=inline}} can be found at [[The Beach]] only in Summer. In addition, the items shown below can be found while foraging during Summer. The percentages provided for each location are the percentage of all foraged items in the location that will (on average) be the specified item. <ref name="spawnpercent" />
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The {{name|Rainbow Shell|class=inline}} can be found at [[the Beach]] only in Summer. In addition, the items shown below can be found while foraging during Summer. The percentages provided for each location are the percentage of all foraged items in the location that will (on average) be the specified item. <ref name="spawnpercent" />
 
{{#lsth:Foraging|Summer}}<!--transcluded from Foraging page-->
 
{{#lsth:Foraging|Summer}}<!--transcluded from Foraging page-->
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==References==
 
==References==
 
<references>
 
<references>
<ref name="spawnpercent">The foraged items that can spawn in a given location each season are determined by <samp>GameLocation::spawnObjects</samp> in the game code, using input from the data file <samp>Content\Locations.xnb</samp>. The percentages provided here have been normalized to ensure that the percentages sum to 100% for each location. The data was normalized by:
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<ref name="spawnpercent">The foraged items that can spawn in a given location each season are determined by <samp>GameLocation::spawnObjects</samp> in the game code, using input from the data file <samp>Content\Locations.xnb</samp>. The percentages provided here have been normalized to ensure that the percentages sum to 100% for each location. The data was normalized by:
 
# Calculating the sum of all percentages listed in <samp>Locations.xnb</samp> for Summer
 
# Calculating the sum of all percentages listed in <samp>Locations.xnb</samp> for Summer
 
# Dividing each percentage by the sum</ref>
 
# Dividing each percentage by the sum</ref>
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