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I started a new game (w/ new map obvi) and at some point very early on I got this hat as a drop. Forgive me as I don’t remember very well but it was either from killing something in the mines or maybe from a barrel/crate/box. Figured I’d post about it since wiki only says Tailoring. [[User:RubyCassius|RubyCassius]] ([[User talk:RubyCassius|talk]]) 23:37, 1 April 2024 (UTC)
 
I started a new game (w/ new map obvi) and at some point very early on I got this hat as a drop. Forgive me as I don’t remember very well but it was either from killing something in the mines or maybe from a barrel/crate/box. Figured I’d post about it since wiki only says Tailoring. [[User:RubyCassius|RubyCassius]] ([[User talk:RubyCassius|talk]]) 23:37, 1 April 2024 (UTC)
 
:Hey! Version 1.6 added a small chance to get one of 22 hats (or shirts/furniture) from actions like panning, chopping trees, shaking trees with seeds, slaying monsters, and breaking crates and barrels. I keep on seeing comments about this on reddit/discord/talk pages here, so I'm thinking of adding that to the respective hat pages. [[User:Bluestblur|Bluestblur]] ([[User talk:Bluestblur|talk]]) 17:46, 2 April 2024 (UTC)
 
:Hey! Version 1.6 added a small chance to get one of 22 hats (or shirts/furniture) from actions like panning, chopping trees, shaking trees with seeds, slaying monsters, and breaking crates and barrels. I keep on seeing comments about this on reddit/discord/talk pages here, so I'm thinking of adding that to the respective hat pages. [[User:Bluestblur|Bluestblur]] ([[User talk:Bluestblur|talk]]) 17:46, 2 April 2024 (UTC)
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::I agree, the cosmetic items should definitely have this information. Thanks for adding them in! [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 20:04, 2 April 2024 (UTC)
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