Changes

Changed section name back to "Cat or Dog", since I think that broke a few links. Added pet gifts w/ % chance; references and history for that. A bit uncertain if I calculated the probability values right.
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After reaching maximum friendship with the initial pet, the player can purchase pet licenses from [[Marnie's Ranch]] to get additional pets. Cats and dogs cost {{price|40000}} each, or there are two varieties of turtles, one for {{price|60000}} and the other for {{price|500000}}. The player should construct additional outdoor pet bowls using the [[Carpenter's Shop]], or pets will become upset. Any pets that are no longer wanted can be removed from the farm by using [[Butterfly Powder]] on them.
 
After reaching maximum friendship with the initial pet, the player can purchase pet licenses from [[Marnie's Ranch]] to get additional pets. Cats and dogs cost {{price|40000}} each, or there are two varieties of turtles, one for {{price|60000}} and the other for {{price|500000}}. The player should construct additional outdoor pet bowls using the [[Carpenter's Shop]], or pets will become upset. Any pets that are no longer wanted can be removed from the farm by using [[Butterfly Powder]] on them.
   −
===Cat & Dog===
+
===Cat or Dog===
 
{{construction}}
 
{{construction}}
 
[[Secrets#Hats|Hats can be placed on cats and dogs]].
 
[[Secrets#Hats|Hats can be placed on cats and dogs]].
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===Turtle===
 
===Turtle===
 
{{construction}}
 
{{construction}}
 +
Hats cannot be placed on turtles.
    
<gallery mode="nolines" widths="64px">
 
<gallery mode="nolines" widths="64px">
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There is no mechanism for pet friendship to decrease. Unlike with human NPCs, ignoring the pet or using a [[Weapons#Slingshot|slingshot]] on it will not decrease friendship.
 
There is no mechanism for pet friendship to decrease. Unlike with human NPCs, ignoring the pet or using a [[Weapons#Slingshot|slingshot]] on it will not decrease friendship.
   −
Upon reaching maximum friendship, the pet(s) may randomly gift the player when being petted.
+
Upon reaching maximum friendship, each pet may randomly gift the player items when being petted.<ref name="petgifts" />
{|class="mw-collapsible mw-collapsed"
+
 
 +
{|class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
!colspan="3" style="text-align: left;"|Pet Gifts&nbsp;
 +
|-
 +
| style="background-color: transparent;"|
 +
{|class="wikitable sortable" style="float: left; margin-right: 12px; width: 31%;"
 +
!colspan="2"|Cat Gifts
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|-
 +
!Gift
 +
!Chance
 +
|-
 +
|data-sort-value="Mountain fish"|Any [[The Mountain#Fishing|Mountain fish]]* (1), excluding the [[Legend]] and [[Legend II]]
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|6.90%
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|-
 +
|data-sort-value="Forest fish"|Any [[Cindersap Forest#Fishing|Forest river fish]]* (1), excluding the [[Goby]], [[Glacierfish]], and [[Glacierfish Jr.]]
 +
|6.90%
 +
|-
 +
|data-sort-value="Shrimp"|{{Name|Shrimp|1}}
 +
|1.72%
 +
|-
 +
|data-sort-value="Periwinkle"|{{Name|Periwinkle|1}}
 +
|1.72%
 +
|-
 +
|data-sort-value="Bat wing"|{{Name|Bat Wing|2}}
 +
|1.38%
 +
|-
 +
|data-sort-value="Cheese"|{{Name|Cheese|1}}
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|0.69%
 +
|-
 +
|data-sort-value="Rabbit's foot"|{{Name|Rabbit's Foot|1}}
 +
|0.34%
 +
|-
 +
|data-sort-value="Duck feather"|{{Name|Duck Feather|1}}
 +
|0.34%
 +
|- class="sortbottom"
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|colspan="2"|<nowiki>*</nowiki>''Note: 'fish' refers to anything that can be caught in that area, including [[Green Algae]] and [[Trash]] items.
 +
|}
 +
 
 +
{|class="wikitable sortable" style="float: left; margin-right: 12px; width: 31%;"
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!colspan="2"|Dog Gifts
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|-
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!Gift
 +
!Chance
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|-
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|data-sort-value="Bone fragment 3"|{{Name|Bone Fragment|3}}
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|3.10%
 +
|-
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|data-sort-value="Bone fragment 4"|{{Name|Bone Fragment|4}}
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|3.10%
 +
|-
 +
|data-sort-value="Clay"|{{Name|Clay|2}}
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|3.10%
 +
|-
 +
|data-sort-value="Hardwood"|{{Name|Hardwood|1}}
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|3.10%
 +
|-
 +
|data-sort-value="Driftwood"|{{Name|Driftwood|1}}
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|3.10%
 +
|-
 +
|data-sort-value="Stone"|{{Name|Stone|1}}
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|3.10%
 +
|-
 +
|data-sort-value="Prehistoric scapula"|{{Name|Prehistoric Scapula|1}}
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|0.16%
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|-
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|data-sort-value="Skeletal tail"|{{Name|Skeletal Tail|1}}
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|0.16%
 +
|-
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|data-sort-value="Ancient doll"|{{Name|Ancient Doll|1}}
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|0.31%
 +
|-
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|data-sort-value="Chicken statue"|{{Name|Chicken Statue|1}}
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|0.31%
 +
|-
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|data-sort-value="Chipped amphora"|{{Name|Chipped Amphora|1}}
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|0.16%
 +
|-
 +
|data-sort-value="Arrowhead"|{{Name|Arrowhead|1}}
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|0.16%
 +
|-
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|data-sort-value="Artifact trove"|{{Name|Artifact Trove|1}}
 +
|0.16%
 +
|}
 +
 
 +
{|class="wikitable sortable" style="float: left; width: 31%;"
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!colspan="2"|Turtle Gifts
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|-
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!Gift
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!Chance
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|-
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|data-sort-value="Clam"|{{Name|Clam|1}}
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|4.35%
 +
|-
 +
|data-sort-value="Coral"|{{Name|Coral|1}}
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|4.35%
 +
|-
 +
|data-sort-value="Sea urchin"|{{Name|Sea Urchin|1}}
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|4.35%
 +
|-
 +
|data-sort-value="Lobster"|{{Name|Lobster|1}}
 +
|1.09%
 +
|-
 +
|data-sort-value="Mussel"|{{Name|Mussel|1}}
 +
|1.09%
 
|-
 
|-
!style="text-align: left;"|Possible gifts&nbsp;
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|data-sort-value="Nautilus shell"|{{Name|Nautilus Shell|1}}
 +
|2.17%
 
|-
 
|-
|{{Name|Cheese}}
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|data-sort-value="Rainbow shell"|{{Name|Rainbow Shell|1}}
{{Name|Green Algae}}
+
|0.87%
{{Name|Bone Fragment}}
+
|-
{{Name|Fish}}
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|data-sort-value="Sea jelly"|{{Name|Sea Jelly|1}}
{{Name|Clay}}
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|0.87%
{{Name|Skeletal Tail}}
+
|-
{{Name|Stone}}
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|data-sort-value="Cave jelly"|{{Name|Cave Jelly|1}}
{{Name|Hardwood}}
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|0.65%
{{Name|Rabbit's Foot}}
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|-
{{Name|Broken CD}}
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|data-sort-value="Seafoam pudding"|{{Name|Seafoam Pudding|1}}
{{Name|Periwinkle}}
+
|0.22%
 +
|}
 
|}
 
|}
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<ref name="food">See <samp>FarmAnimal:Eat</samp> in the game code.</ref>
 
<ref name="food">See <samp>FarmAnimal:Eat</samp> in the game code.</ref>
 
<ref name="grass">See <samp>Grass:reduceBy</samp> in the game code.</ref>
 
<ref name="grass">See <samp>Grass:reduceBy</samp> in the game code.</ref>
 +
<ref name="petgifts">See <samp>Content\Data\Pets.xnb</samp> and <samp>Pet::checkAction</samp> in the game code.</ref>
 
</references>
 
</references>
    
==History==
 
==History==
{{History| 1.02|If you have not received your pet yet, you will get another chance to get it.}}
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{{History|1.02|If you have not received your pet yet, you will get another chance to get it.}}
 
{{History|1.3.27|Fixed bug causing animal happiness to decrease if the player stayed up after 6pm.  Added ability to place hats on horses.}}
 
{{History|1.3.27|Fixed bug causing animal happiness to decrease if the player stayed up after 6pm.  Added ability to place hats on horses.}}
 
{{History|1.4|Added 2 new styles of cat and 2 new styles of dog.  Made pet style changeable at Shrine of Illusions.  Added ability to remove hats from horses.  Removed exploit allowing wallpaper #108 to be used in an incubator in place of a Dinosaur Egg.  Rain now fills the pet bowl.  Pets now stay inside the farmhouse all day when it's raining. Sales of animals now count towards game's total earnings.}}
 
{{History|1.4|Added 2 new styles of cat and 2 new styles of dog.  Made pet style changeable at Shrine of Illusions.  Added ability to remove hats from horses.  Removed exploit allowing wallpaper #108 to be used in an incubator in place of a Dinosaur Egg.  Rain now fills the pet bowl.  Pets now stay inside the farmhouse all day when it's raining. Sales of animals now count towards game's total earnings.}}
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{{History|1.5|Duck purchase price reduced from 4000g to 1200g.  Duck Feather sell price increased from 125g to 250g.  Duck feather drop rate increased.  Pets no longer block construction of new buildings. Sprinklers can now water troughs in a Slime Hutch.}}
 
{{History|1.5|Duck purchase price reduced from 4000g to 1200g.  Duck Feather sell price increased from 125g to 250g.  Duck feather drop rate increased.  Pets no longer block construction of new buildings. Sprinklers can now water troughs in a Slime Hutch.}}
 
{{History|1.5.4|Duck sell price reduced.}}
 
{{History|1.5.4|Duck sell price reduced.}}
{{History|1.6|The player now chooses between 5 different types of cats and 5 different types of dogs, up from 3 each. The player can also purchase additional pets, including turtles. The horse can now be fed a carrot once per day for a small speed buff.}}
+
{{History|1.6|The player now chooses between 5 different types of cats and 5 different types of dogs, up from 3 each. The player can also purchase additional pets, including turtles. The horse can now be fed a carrot once per day for a small speed buff. Cats, dogs, and turtles can randomly give the player a gift after reaching maximum friendship and being petted.}}
    
{{NavboxAnimals}}
 
{{NavboxAnimals}}
992

edits