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Added % chance to get moss from small and large green rain weeds, w/ references.
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Using an [[Axe]] on a tapped tree covered in moss will remove the tapper and the moss in one hit, while a [[Pickaxe]] will remove only the tapper on the first hit. Using any other methods will harvest moss without collecting the tapper.
 
Using an [[Axe]] on a tapped tree covered in moss will remove the tapper and the moss in one hit, while a [[Pickaxe]] will remove only the tapper on the first hit. Using any other methods will harvest moss without collecting the tapper.
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Moss becomes much more common during the [[Weather#Green Rain|Green Rain]] event, covering most mossy trees. This weather event also spawns exclusive weeds that drop Moss.  
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Moss becomes much more common during the [[Weather#Green Rain|Green Rain]] event, covering most mossy trees. This weather event also spawns exclusive [[Weeds#Special Weed|weeds]] that have a 10% chance to drop Moss.<ref name="cutweed" /> Additionally, Large Weeds spawned by the event will drop 2-3 Moss when cut.<ref name="resourceclump />
    
Moss grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting.
 
Moss grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting.
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|1st Request Completed
 
|1st Request Completed
 
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==References==
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<references>
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  <ref name="cutweed">See <samp>Object::cutWeed</samp> in the game code.</ref>
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  <ref name="resourceclump">See <samp>ResourceClump::destroy</samp> in the game code.</ref>
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</references>
    
==History==
 
==History==
992

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