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→‎Contents: update for 1.6.4 (added SpecificBaitBuff + SpecificBaitMultiplier + CanUseTrainingRod)
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| <samp>CuriosityLureBuff</samp>
 
| <samp>CuriosityLureBuff</samp>
 
| ''(Optional)'' The value to add to the spawn chance when the player has the [[Curiosity Lure]] equipped, if set to 0 or higher. This affects both the <samp>Chance</samp> field and the <samp>Data\Fish</samp> chance, if applicable. Default -1, which keeps the default behavior (i.e. no effect on the <samp>Chance</samp> field and a scaled boost to the <samp>Data\Fish</samp> chance).
 
| ''(Optional)'' The value to add to the spawn chance when the player has the [[Curiosity Lure]] equipped, if set to 0 or higher. This affects both the <samp>Chance</samp> field and the <samp>Data\Fish</samp> chance, if applicable. Default -1, which keeps the default behavior (i.e. no effect on the <samp>Chance</samp> field and a scaled boost to the <samp>Data\Fish</samp> chance).
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| <samp>SpecificBaitBuff</samp>
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| ''(Optional)'' A flat increase to the spawn chance when the player has a specific bait equipped which targets this fish. Default 0.
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|-
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| <samp>SpecificBaitMultiplier</samp>
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| ''(Optional)'' A multiplier applied to the spawn chance when the player has a specific bait equipped which targets this fish. Default 1.66.
 
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|-
 
| <samp>CatchLimit</samp>
 
| <samp>CatchLimit</samp>
 
| ''(Optional)'' The maximum number of this fish which can be caught by each player. This limit is permanent (i.e. once it's reached, that fish will never appear again). For example, legendary fish set this to one. Default -1 (no limit).
 
| ''(Optional)'' The maximum number of this fish which can be caught by each player. This limit is permanent (i.e. once it's reached, that fish will never appear again). For example, legendary fish set this to one. Default -1 (no limit).
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|-
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| <samp>CanUseTrainingRod</samp>
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| ''(Optional)'' Whether the player can catch this fish using a training rod. This can be <samp>true</samp> (always allowed), <samp>false</samp> (never allowed), or <samp>null</samp> (apply default logic, i.e. allowed for difficulty ratings under 50). Default null.
 
|-
 
|-
 
| <samp>IsBossFish</samp>
 
| <samp>IsBossFish</samp>
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