Changes

Jump to navigation Jump to search
no edit summary
Line 6: Line 6:  
When a fully grown Green Rain Tree with moss on it is placed next to a [[Trees#Common Trees|Common Tree]], it speeds up the time it takes for a common tree to grow or regrow its moss, provided the tree has reached at least 5th stage. The exact math is 50% chance to have an additional growth stage gain at the start of the day. This growth can only impact fully grown trees, so its only impact is on the moss growth. See [[Moss#Moss_Growth| Moss Growth]].
 
When a fully grown Green Rain Tree with moss on it is placed next to a [[Trees#Common Trees|Common Tree]], it speeds up the time it takes for a common tree to grow or regrow its moss, provided the tree has reached at least 5th stage. The exact math is 50% chance to have an additional growth stage gain at the start of the day. This growth can only impact fully grown trees, so its only impact is on the moss growth. See [[Moss#Moss_Growth| Moss Growth]].
   −
===Bushy Green Rain Tree===
+
===Type 1===
 
Some appear with [[Moss]], while others do not. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop possible Moss, [[Wood]], [[Sap]], possible Mossy Seeds, and possible [[Hardwood]] (if the player has the [[Foraging#Foraging Skill|Lumberjack]] profession).
 
Some appear with [[Moss]], while others do not. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop possible Moss, [[Wood]], [[Sap]], possible Mossy Seeds, and possible [[Hardwood]] (if the player has the [[Foraging#Foraging Skill|Lumberjack]] profession).
 
<section begin="greenraintype1" /><!-- Transcluded onto Trees page -->
 
<section begin="greenraintype1" /><!-- Transcluded onto Trees page -->
Line 27: Line 27:  
|}<section end="greenraintype1" />
 
|}<section end="greenraintype1" />
   −
===Leafy Green Rain Tree===
+
===Type 2===
 
Some appear with [[Moss]], while others do not. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop possible Moss, [[Wood]], [[Sap]], possible Mossy Seeds, and possible [[Hardwood]] (if the player has the [[Foraging#Foraging Skill|Lumberjack]] profession).
 
Some appear with [[Moss]], while others do not. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop possible Moss, [[Wood]], [[Sap]], possible Mossy Seeds, and possible [[Hardwood]] (if the player has the [[Foraging#Foraging Skill|Lumberjack]] profession).
 
<section begin="greenraintype2" /><!-- Transcluded onto Trees page -->
 
<section begin="greenraintype2" /><!-- Transcluded onto Trees page -->
Line 48: Line 48:  
|}<section end="greenraintype2" />
 
|}<section end="greenraintype2" />
   −
===Fern Green Rain Tree===
+
===Type 3===
 
These trees cannot grow [[Moss]]. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop 5 [[Fiddlehead Fern]]s plus an additional 1 Fiddlehead Fern from the stump, and up to 2 Mossy Seeds. During [[Winter]], these trees become stumps. When [[Tapper|tapped]], each tree yields 1 [[Fiddlehead Fern]] every 2 days (except during Winter).<ref name="treechance" />
 
These trees cannot grow [[Moss]]. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop 5 [[Fiddlehead Fern]]s plus an additional 1 Fiddlehead Fern from the stump, and up to 2 Mossy Seeds. During [[Winter]], these trees become stumps. When [[Tapper|tapped]], each tree yields 1 [[Fiddlehead Fern]] every 2 days (except during Winter).<ref name="treechance" />
 
<section begin="greenraintype3" /><!-- Transcluded onto Trees page -->
 
<section begin="greenraintype3" /><!-- Transcluded onto Trees page -->
106,915

edits

Navigation menu