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Removing my note about the torch_item context tag as the issue has been fixed in record time in the upcoming 1.6.9 update as per pathos (thank you, pathos!)
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| <samp>torch_item</samp>
 
| <samp>torch_item</samp>
 
| Marks the item as a [[torch]], which lets the player turn it on/off to emit light.
 
| Marks the item as a [[torch]], which lets the player turn it on/off to emit light.
* Items with the "torch_item" context tag will default to sprite index 93 upon purchase due to hardcoded torch behaviour. To avoid visual bugs, custom torches should be on sprite index 93 of their tilesheet.
  −
   
See also <samp>campfire_item</samp>.
 
See also <samp>campfire_item</samp>.
 
|}
 
|}
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