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Line 311: Line 311:  
Game1.currentLocation.ForEachDirt(dirt =>
 
Game1.currentLocation.ForEachDirt(dirt =>
 
{
 
{
     if (dirt.Pot != null)
+
     dirt.Pot?.Water();
        dirt.Pot.Water();
+
     dirt.state.Value = HoeDirt.watered;
     else
  −
        dirt.state.Value = HoeDirt.watered;
  −
 
   
     return true;
 
     return true;
 
});
 
});
manager
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