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Created page with "Stardew Valley was originally released on February 26, 2016 for Windows PC. The game was ported to both Playstation 4 and XBox One in mid-December 2016. It's been announced t..."
Stardew Valley was originally released on February 26, 2016 for Windows PC. The game was ported to both Playstation 4 and XBox One in mid-December 2016.

It's been announced there will be support for the Nintendo Switch<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>, but no specific details have been made available yet.

''For a detailed breakdown of changes specific to the PC version of the game see [[Version History]].''
__NOTOC__
{| class="wikitable" id="cellstretch" width=100%
!width=24% colspan=2| Version/Release
! rowspan=2| Summary of Changes
|-
![[File:PS4 logo.png|50px]]
![[File:Xbox One Logo.png|30px]]
|- valign="top"
| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.1.2}}<br>December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.1.2}}<br>December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
|
===1.1.2 Changes===
''Equates to [[Version_History#Version_1.1.1|PC version 1.1.1]]''

The inital console release for both Xbox and PS4 has the same game content as [[Version_History#Version_1.1.1|PC version 1.1.1]]. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current [[Version History|PC release]].
*Adjusted mouse speed/tracking when moving over something clickable
*Console specific controller UI integration
**Controller maps
**Controller button hints
**Console specific button scheming
*Console specific optimizations
|}

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