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| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.02}}<br>December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.02}}<br>December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.02}}<br>December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
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| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.13}}<br>December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
|
 
|
===1.02 Changes===
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===1.02 Changes (PlayStation 4)===
 
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
 
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
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* Cursor will no longer interact with HUD menus if it is currently invisible.
 
* Cursor will no longer interact with HUD menus if it is currently invisible.
 
* Fixed toolbar becoming stuck partially transparent.
 
* Fixed toolbar becoming stuck partially transparent.
  −
====PlayStation 4 Changes====
   
* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
 
* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
 
* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
 
* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
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* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
 
* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
   −
====Xbox One Changes====
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===1.13 Changes (Xbox One)===
 +
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
 +
* Fixed About button (?) to be unclickable during main menu transitions.
 +
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
 +
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 +
* Moved in some HUD elements that were too close to the edge of the screen.
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* Cursor position will no longer affect item placement if it is currently invisible.
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* We now show the ground placement indicator for seeds, like other objects.
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* Fixed incorrect tool hit location in some situations.
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* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 +
* Cursor will no longer interact with HUD menus if it is currently invisible.
 +
* Fixed toolbar becoming stuck partially transparent.
 
* The LT and RT buttons can now be used to switch buildings in carpenter menu.
 
* The LT and RT buttons can now be used to switch buildings in carpenter menu.
 
* The shipping menu can now be closed by pressing the VIEW button.
 
* The shipping menu can now be closed by pressing the VIEW button.
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| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.0}}<br>December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
 
| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.0}}<br>December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.0}}<br>December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
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| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.12}}<br>December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
 
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|
 
===1.0 Changes===
 
===1.0 Changes===

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