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![[File:Xbox One Logo.png|30px]]
 
![[File:Xbox One Logo.png|30px]]
 
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| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.03}}<br>January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
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| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.14}}<br>January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
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===1.03 Changes (PlayStation 4)===
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''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
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*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
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*Fixed crash when hatching / buying baby blue chickens.
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*Fixed crashes that sometimes occur when clearing quests out of the quest log.
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*Petting a fully-happy animal no longer wraps happiness around to 0.
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*Animals with a deluxe product no longer produce less at higher happiness.
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*Fixed a golden pumpkin duplication exploit.
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*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
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*Fixed crashes while saving.
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*Possible fix for fertilizer boxes being placed instead of fertilizer.
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*Missing heart characters have been fixed.
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*Share overlay image in PS4 streams has been removed.
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===1.14 Changes (Xbox One)===
 +
''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
 +
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 +
*Fixed crash when hatching / buying baby blue chickens.
 +
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
 +
*Petting a fully-happy animal no longer wraps happiness around to 0.
 +
*Animals with a deluxe product no longer produce less at higher happiness.
 +
*Fixed a golden pumpkin duplication exploit.
 +
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 +
*Fixed crashes while saving.
 +
*Possible fix for fertilizer boxes being placed instead of fertilizer.
 +
*Missing heart characters have been fixed.
 +
*The bug that causes crashes while looking for save files has been fixed.
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*Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
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*The following issues are also fixed by the above, but may continue to affect save files they're already present in:
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**Crash when speaking to Gunther.
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**Incorrect item / object graphics.
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**Objects that should be interactive not being interactive.
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**Crashes when walking into specific parts of the farm.
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**Crashes while harvesting specific crop tiles.
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**Crashes while hovering over specific items in your inventory.
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**Crashes while shipping specific items.
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| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.02}}<br>December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
| style="text-align:center; vertical-align:middle;" |{{anchor|Version 1.02}}<br>December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.13}}<br>December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
| style="text-align:center;vertical-align:middle;" |{{anchor|Version 1.13}}<br>December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>

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