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143 bytes removed ,  18:46, 24 February 2017
removed stats table
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If the animal is able to enter a building with a heater without being trapped outside, they will gain 10 mood every 10 in-game minutes past 6PM, up to the maximum value of 255, or until the Farmer goes to sleep.
 
If the animal is able to enter a building with a heater without being trapped outside, they will gain 10 mood every 10 in-game minutes past 6PM, up to the maximum value of 255, or until the Farmer goes to sleep.
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==Stats==
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{| class="wikitable"
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!Image
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!Name
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!Cost
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!Ingredients
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!Improvements
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|-
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|[[File:Heater.png]]
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|Heater
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|{{price|2000}}
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|N/A
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|N/A
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|-
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|}
      
{{NavboxTools}}
 
{{NavboxTools}}
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