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Each Fruit tree must be planted in the center of a clear 3x3 ground area in order to grow. The 3x3 area must remain clear of objects or the tree's development will be hindered.  Note that each fruit tree requires its own clear 3x3 grid, not overlapping the 3x3 grid of another fruit tree. Thus, the nearest you can plant saplings next to each other is with ''two'' tiles between them in every direction.   
 
Each Fruit tree must be planted in the center of a clear 3x3 ground area in order to grow. The 3x3 area must remain clear of objects or the tree's development will be hindered.  Note that each fruit tree requires its own clear 3x3 grid, not overlapping the 3x3 grid of another fruit tree. Thus, the nearest you can plant saplings next to each other is with ''two'' tiles between them in every direction.   
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A Fruit Tree is planted directly into [[Hoe|untilled]] ground.  When fully grown, the surrounding area can be paved.  Fruit trees can grow in the [[Greenhouse]], in the center soil or around the border.
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A Fruit Tree is planted directly into [[Hoe|untilled]] ground.  When fully grown, the surrounding area can be paved with [[Crafting#Decor|crafted floors or paths]].  Fruit trees can grow in the [[Greenhouse]], in the center soil or around the border.
    
Fruit trees can be chopped down, and yield normal [[Wood|wood]].  Fruit trees can be struck by [[Weather|lightning]], causing them to become burnt for 4 days. During this time, they will not produce fruit, but will instead produce [[Coal|coal]]. After the 4 days are up, they will return to normal.
 
Fruit trees can be chopped down, and yield normal [[Wood|wood]].  Fruit trees can be struck by [[Weather|lightning]], causing them to become burnt for 4 days. During this time, they will not produce fruit, but will instead produce [[Coal|coal]]. After the 4 days are up, they will return to normal.
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A complete set of all six fruit tree saplings costs a total of {{price|25400}}.
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==Fruit Quality & Price==
 
Fruit Tree fruit increases in quality by 1 star per year of tree age after reaching maturity.  Fruit trees will produce silver star fruit after one year, and gold star fruit after two years. After the third year fruit trees produce iridium quality fruit.   
 
Fruit Tree fruit increases in quality by 1 star per year of tree age after reaching maturity.  Fruit trees will produce silver star fruit after one year, and gold star fruit after two years. After the third year fruit trees produce iridium quality fruit.   
<br />'''Note''' that fruit quality will not increase if the surrounding tiles are not kept clear.  Several players have reported that [[Crafting#Decor|crafted floors and paths]] as well as grass do '''not''' hinder the progression of quality fruit.
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Fruit Tree fruit does not receive the [[Farming#Farming Skill|Tiller profession]] crop price bonus when sold. However, jelly, juice, or wine made from fruit tree fruits does receive the [[Farming#Farming Skill|Artisan profession]] price bonus when sold.
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'''Note''' that fruit quality will not increase if the surrounding tiles are not kept clear.  Several players have reported that [[Crafting#Decor|crafted floors and paths]] as well as grass do '''not''' hinder the progression of quality fruit.
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A complete set of all six fruit tree saplings costs a total of {{price|25400}}.
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Fruit Tree fruit does not receive the [[Farming#Farming Skill|Tiller Profession]] crop price bonus when sold. However, [[Jellies and Pickles|jelly]], [[juice]], or [[wine]] made from fruit tree fruits does receive the [[Farming#Farming Skill|Artisan Profession]] price bonus when sold.
    
==Spring==
 
==Spring==
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==Planning and Planting Tip==
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==Planning and Planting Tips==
 
If you intend to plant fruit trees on the east side of the [[Greenhouse]], take extra care to plan your layout. To the north of the Greenhouse there is one row of tiles, directly south of the rockface, that is darker-colored and untillable, but can be used as a walkway. The second row is ordinary tillable farmland. The Greenhouse sits atop the third row of tiles. To the east of the Greenhouse, two columns of tiles have grass and are untillable, and the third is ordinary tillable farmland, directly south of the cave entrance. In the fourth column east of the Greenhouse, and the third row south of the rockface then, you would expect to be able to plant a fruit tree, according to the normal spacing rules. However, the game refuses to allow a fruit tree planting on the particular tile at their intersection. Either of the tiles to the east or south of this one are allowable. (Ordinary trees ''can'' be planted on that tile.)
 
If you intend to plant fruit trees on the east side of the [[Greenhouse]], take extra care to plan your layout. To the north of the Greenhouse there is one row of tiles, directly south of the rockface, that is darker-colored and untillable, but can be used as a walkway. The second row is ordinary tillable farmland. The Greenhouse sits atop the third row of tiles. To the east of the Greenhouse, two columns of tiles have grass and are untillable, and the third is ordinary tillable farmland, directly south of the cave entrance. In the fourth column east of the Greenhouse, and the third row south of the rockface then, you would expect to be able to plant a fruit tree, according to the normal spacing rules. However, the game refuses to allow a fruit tree planting on the particular tile at their intersection. Either of the tiles to the east or south of this one are allowable. (Ordinary trees ''can'' be planted on that tile.)
  
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