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450 bytes added ,  03:47, 16 June 2017
adjusted trivia/bugs formatting to match other pages, added a bug of my own finding (fishing minigame)
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**If you go over to the wood bridge over the river that leads to JojaMart, you can leave it in the middle and walk on the water. Going north up the river will allow you to leave the area, giving you the normal message asking if you want to exit the festival.
 
**If you go over to the wood bridge over the river that leads to JojaMart, you can leave it in the middle and walk on the water. Going north up the river will allow you to leave the area, giving you the normal message asking if you want to exit the festival.
 
*Easter Egg:  If you place [[Lewis|Mayor Lewis]]' Purple Shorts in the Grange Display, he will become upset and give you 750 star tokens to keep his secret.  Marnie will also comment about the "purple lettuce" in your display.
 
*Easter Egg:  If you place [[Lewis|Mayor Lewis]]' Purple Shorts in the Grange Display, he will become upset and give you 750 star tokens to keep his secret.  Marnie will also comment about the "purple lettuce" in your display.
*The Fortune Teller will refer to the [[Dwarf]] as "she" even though the Dwarf's gender in data files (<tt>Content\Data\NPCDispositions.xnb</tt>) is "undefined."  This is due to the way the gender check in the code is written, with all non-males defaulting to "she" and no checks for "undefined" genders.
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*Bug: The Fortune Teller will refer to the [[Dwarf]] as "she" even though the Dwarf's gender in data files (<tt>Content\Data\NPCDispositions.xnb</tt>) is "undefined."  This is due to the way the gender check in the code is written, with all non-males defaulting to "she" and no checks for "undefined" genders.
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*Bug: In the fishing fair-game, if you cast a very short distance (thus cancelling the cast), the game doesn't allow your character to move until you catch a fish. Because the cast was cancelled, this never happens, and you just stand there unable to move as the timer ticks down. Pressing Esc causes the timer to go to 0:00, which causes the game to be forever stuck in the minigame. This is a bug known on PC, but untested on other platforms.
    
==References==
 
==References==
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