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− | '''Weight''' is a statistic that affects how far an enemy will be knocked back when attacked by [[The Player|the player]] with a [[Weapons|weapon]]. | + | '''Weight''' [[File:Weight.png|24px]] is a statistic that affects how far an enemy will be knocked back when attacked by [[The Player|the player]] with a [[Weapons|weapon]]. |
| + | |
| + | Each weapon type has a default weight: Daggers have a weight of 5, swords 10, and clubs 15. Some weapons have a weight modifier, which is added to or subtracted from the default weight.<ref name="defaultWeight"/> [[Forge#Weapon forging|Forging]] a weapon with [[Amethyst]]s will add +10 per amethyst to the weight. |
| + | |
| + | [[Amethyst Ring]]s and [[Forge#Innate enchantments|innate enchantments]] affect the weight multiplicatively: the multiplier starts out as 1.0. Each Amethyst Ring adds 0.1 to the multiplier, while a "-X Weight" innate enchantment will subtract X/10 from the multiplier. The actual weight value is then the weapon's weight times this multiplier.<ref name="buffMultiplier"/> |
| + | |
| + | This means 2 Amethyst rings increase the amount of knockback by 1.2x, while a maximum-level innate enchantment (-5 Weight) will halve the knockback amount. |
| | | |
| ==Weapons== | | ==Weapons== |
− | The following weapons affect Weight. The effect is permanent while using the weapon. | + | The following weapons affect Weight. The effect is permanent while using the weapon. |
− | {| class="wikitable sortable" id="roundedborder" | + | {| class="wikitable sortable roundedborder" |
| !Image | | !Image |
| !Name | | !Name |
− | !Effect | + | !data-sort-type="number"|Effect |
| |- | | |- |
| |[[File:Crystal Dagger.png]] | | |[[File:Crystal Dagger.png]] |
| |[[Crystal Dagger]] | | |[[Crystal Dagger]] |
− | |{{name|Crit. Power|+10}}{{name|Weight|5}} | + | |data-sort-value=5 | {{name|Crit. Power|+50}}{{name|Weight|+5}} |
| |- | | |- |
| |[[File:Wind Spire.png]] | | |[[File:Wind Spire.png]] |
| |[[Wind Spire]] | | |[[Wind Spire]] |
− | |{{name|Crit. Power|+10}}{{name|Weight|5}} | + | |data-sort-value=5 | {{name|Crit. Power|+10}}{{name|Weight|+5}} |
| |- | | |- |
| |[[File:Claymore.png]] | | |[[File:Claymore.png]] |
| |[[Claymore]] | | |[[Claymore]] |
− | |[[File:Speed w.png|24px|link=]] [[Speed]] (−4){{name|Defense|+2}}{{name|Weight|+3}} | + | |data-sort-value=3 | {{name|Speed w|−4}}{{name|Defense|+2}}{{name|Weight|+3}} |
| + | |- |
| + | |[[File:Dark Sword.png|center]] |
| + | |[[Dark Sword]] |
| + | |data-sort-value=5 | {{name|Speed w|−5}}{{name|Weight|+5}} |
| |- | | |- |
| |[[File:Bone Sword.png]] | | |[[File:Bone Sword.png]] |
| |[[Bone Sword]] | | |[[Bone Sword]] |
− | |[[File:Speed w.png|24px|link=]] [[Speed]] (+4){{name|Weight|+2}} | + | |data-sort-value=2 | {{name|Speed w|+4}}{{name|Weight|+2}} |
| |- | | |- |
| |[[File:Lava Katana.png]] | | |[[File:Lava Katana.png]] |
| |[[Lava Katana]] | | |[[Lava Katana]] |
− | |{{name|Defense|+3}}{{name|Crit. Power|+10}}{{name|Weight|+3}} | + | |data-sort-value=3 | {{name|Defense|+3}}{{name|Crit. Power|+25}}{{name|Weight|+3}} |
| |- | | |- |
| |[[File:Wood Mallet.png]] | | |[[File:Wood Mallet.png]] |
| |[[Wood Mallet]] | | |[[Wood Mallet]] |
− | |[[File:Speed w.png|24px|link=]] [[Speed]] (+2){{name|Weight|+3}} | + | |data-sort-value=3 | {{name|Speed w|+2}}{{name|Weight|+3}} |
| |- | | |- |
| |[[File:Iron Edge.png]] | | |[[File:Iron Edge.png]] |
| |[[Iron Edge]] | | |[[Iron Edge]] |
− | |[[File:Speed w.png|24px|link=]] [[Speed]] (−2){{name|Defense|+1}}{{name|Weight|+3}} | + | |data-sort-value=3 | {{name|Speed w|−2}}{{name|Defense|+1}}{{name|Weight|+3}} |
| |- | | |- |
| |[[File:Neptune's Glaive.png]] | | |[[File:Neptune's Glaive.png]] |
| |[[Neptune's Glaive]] | | |[[Neptune's Glaive]] |
− | |[[File:Speed w.png|24px|link=]] [[Speed]] (−2){{name|Defense|+2}}{{name|Weight|+4}} | + | |data-sort-value=4 | {{name|Speed w|−1}}{{name|Defense|+2}}{{name|Weight|+4}} |
| |- | | |- |
| |[[File:Galaxy Dagger.png]] | | |[[File:Galaxy Dagger.png]] |
| |[[Galaxy Dagger]] | | |[[Galaxy Dagger]] |
− | |[[File:Speed w.png|24px|link=]] [[Speed]] (+1){{name|Weight|+5}} | + | |data-sort-value=5 | {{name|Speed w|+1}}{{name|Weight|+5}} |
| |- | | |- |
| |[[File:Galaxy Hammer.png]] | | |[[File:Galaxy Hammer.png]] |
| |[[Galaxy Hammer]] | | |[[Galaxy Hammer]] |
− | |[[File:Speed w.png|24px|link=]] [[Speed]] (+2){{name|Weight|+5}} | + | |data-sort-value=5 | {{name|Speed w|+2}}{{name|Weight|+5}} |
| + | |- |
| + | |[[File:Ossified Blade.png]] |
| + | |[[Ossified Blade]] |
| + | |data-sort-value=2 | {{name|Speed w|−2}}{{name|Defense|+1}}{{name|Weight|+2}} |
| + | |- |
| + | |[[File:Tempered Broadsword.png]] |
| + | |[[Tempered Broadsword]] |
| + | |data-sort-value=3 | {{Name|Speed w|−3}}{{name|Defense|+3}}{{name|Weight|+3}} |
| |- | | |- |
| + | |[[File:Dwarf Dagger.png]] |
| + | |[[Dwarf Dagger]] |
| + | |data-sort-value=5 | {{Name|Speed w|+1}}{{Name|Defense|+6}}{{name|Crit. Chance|+2}}{{name|Weight|+5}} |
| + | |- |
| + | |[[File:Dragontooth Shiv.png]] |
| + | |[[Dragontooth Shiv]] |
| + | |data-sort-value=5 | {{name|Crit. Chance|+3}}{{name|Crit. Power|+100}}{{name|Weight|+5}} |
| + | |- |
| + | |[[File:Infinity Dagger.png]] |
| + | |[[Infinity Dagger]] |
| + | |data-sort-value=5 | {{Name|Speed w|+1}}{{Name|Defense|+3}}{{name|Crit. Chance|+4}}{{name|Weight|+5}} |
| + | |- |
| + | |[[File:Kudgel.png]] |
| + | |[[Kudgel]] |
| + | |data-sort-value=2 | {{Name|Speed w|−1}}{{name|Crit. Power|+4}}{{name|Weight|+2}} |
| + | |- |
| + | |[[File:Dwarf Hammer.png]] |
| + | |[[Dwarf Hammer]] |
| + | |data-sort-value=5 | {{Name|Defense|+2}}{{name|Weight|+5}} |
| + | |- |
| + | |[[File:Dragontooth Club.png]] |
| + | |[[Dragontooth Club]] |
| + | |data-sort-value=3 | {{Name|Crit. Power|+50}}{{name|Weight|+3}} |
| + | |- |
| + | |[[File:Infinity Gavel.png]] |
| + | |[[Infinity Gavel]] |
| + | |data-sort-value=5 | {{Name|Speed w|+2}}{{name|Defense|+1}}{{name|Weight|+5}} |
| |} | | |} |
| | | |
| ==Rings== | | ==Rings== |
| The following rings increase Weight (knockback). The effect is permanent while the ring is equipped. | | The following rings increase Weight (knockback). The effect is permanent while the ring is equipped. |
− | {|class="wikitable" id="roundedborder" | + | {|class="wikitable roundedborder" |
| !Image | | !Image |
| !Name | | !Name |
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| |Increases [[File:Weight.png|24px|link=]] knockback by 10%. | | |Increases [[File:Weight.png|24px|link=]] knockback by 10%. |
| |} | | |} |
| + | |
| + | ==References== |
| + | <references> |
| + | <ref name="defaultWeight">See <samp>MeleeWeapon::defaultKnockBackForThisType</samp> and the places where it's used. Note that <samp>Data/Weapons.xnb</samp> stores the "modified" weights of each weapon directly, the defaults are only used for displaying.</ref> |
| + | <ref name="buffMultiplier">See <samp>BuffEffects::KnockbackMultiplier</samp> and <samp>MeleeWeapon::DoDamage</samp>.</ref> |
| + | </references> |
| | | |
| {{NavboxSkillsStats}} | | {{NavboxSkillsStats}} |
| + | |
| [[Category:Buffs]] | | [[Category:Buffs]] |
| | | |
| + | [[de:Gewicht]] |
| [[es:Peso]] | | [[es:Peso]] |
| + | [[fr:Poids]] |
| + | [[it:Peso]] |
| + | [[ja:重さ]] |
| + | [[ko:무게]] |
| + | [[hu:Súly]] |
| [[pt:Peso]] | | [[pt:Peso]] |
| + | [[ru:Вес]] |
| + | [[tr:Ağırlık]] |
| + | [[zh:重量]] |